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mtr:4.0.x:dev_contributors [2025/05/31 15:05] – Update based on testing in prerelease.2 lx862mtr:4.0.x:dev_contributors [2025/06/15 14:35] (current) – Add a cause for missing OBJ texture lx862
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   * Built-in R-train is lacking some interior decoration   * Built-in R-train is lacking some interior decoration
   * Sometimes certain train will be completely silent, then become normal again after riding the train for a period of time   * Sometimes certain train will be completely silent, then become normal again after riding the train for a period of time
-  * F5-ing 2 times may result in the train rendering with the wrong rotation +  * F5-ing 2 times may result in the train rendering with the wrong rotation during curves 
-  * Rail model may occasionally flicker with a dimmed color.+  * Some mod would result in vehicles getting speed up with shaders enabled 
 +  * OBJ Texture name would have their capital letter removed (Abc.png -> bc.png), causing missing texture for models made for Nemo Transit Expansion.
  
 ==== Non-blocking issues/bugs ==== ==== Non-blocking issues/bugs ====
  
   * Train announcement still gets played even when in-game sound volume is 0   * Train announcement still gets played even when in-game sound volume is 0
-  * Occlusion culling might be slow, causing trains & tracks to take a longer amount of time to show up (And train/tracks suddenly appearing out of nowhere)+  * Occlusion culling might be slow, causing trains & tracks to take a longer amount of time to show up (Resulting in train/tracks suddenly appearing out of nowhere, decreasing render distance helps)
   * BVE sound would get stuck if the train got occlusion culled   * BVE sound would get stuck if the train got occlusion culled
- +  Rail model may occasionally flicker with a dimmed color.
-==== Unconfirmed/Untested issues/bugs ==== +
- +
-  Some specific mod/environment combination would result in train getting speed up with shaders enabled +
-  * Train always open door when stopped with PSD/Platform block, even if it's not stop in the route (Unconfirmed if fixed or not) +
-  * Elevator Lift Door only opens half-way+
  
 ==== Unimplemented Features ==== ==== Unimplemented Features ====
  
   * Ding Sounds in Elevator   * Ding Sounds in Elevator
-  * Single Arrival Vertical PIDS 
   * Scripting functionalities from Nemo Transit Expansion for MTR 3 (NTE)   * Scripting functionalities from Nemo Transit Expansion for MTR 3 (NTE)
- 
-==== Shader Compatibility ==== 
- 
-Some of the known problematic shaders are listed below (as of MTR 4.0.0 beta.16): 
- 
-| **Shaders** | **Issues with MTR** | 
-| Kappa v5.2 | Semi-transparent texture (i.e. Cyan Glass in SP1900) is washed out | 
-| Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque | 
-| PotatoShaders v1.0d | ::: | 
  
  
mtr/4.0.x/dev_contributors.1748703927.txt.gz · Last modified: 2025/05/31 15:05 by lx862