mtr:rails
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mtr:rails [2023/11/05 20:14] – recipes for nodes navi_lx9702 | mtr:rails [2024/08/20 21:50] (current) – Fixed an Error in The Renders europa_the_silkwing | ||
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| @#00C42A: **Nodes** | | @#00C42A: **Nodes** | ||
- | | {{ https:// | + | | {{ https:// |
| Render of Railway(( | | Render of Railway(( | ||
+ | 1. Connecting to nothing 2. Connecting to a rail | ||
)) and Boat(( | )) and Boat(( | ||
+ | 1. Connecting to nothing 2. Connecting to a rail | ||
)) nodes. | )) nodes. | ||
- | | {{ https:// | + | | {{ https:// |
| Render of Cable Car(( | | Render of Cable Car(( | ||
1. Upper | 1. Upper | ||
Line 18: | Line 18: | ||
3. Station | 3. Station | ||
)) and Airplane(( | )) and Airplane(( | ||
+ | 1. Connecting to nothing 2. Connecting to a rail | ||
)) nodes. | )) nodes. | ||
+ | | **[[https:// | ||
+ | | **Stackable** | Yes (64) | | ||
+ | | **[[https:// | ||
| **[[https:// | | **[[https:// | ||
| **[[https:// | | **[[https:// | ||
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| **Stackable** | No | | | **Stackable** | No | | ||
| **Created by** | %%Jonathan%% | | | **Created by** | %%Jonathan%% | | ||
- | | ::: | [[mtr_community: | + | | ::: | [[mtr_community:staff: |
+ | Emerald and Quartz Rail Connector only. | ||
+ | )) | | ||
</ | </ | ||
- | [[trains|Trains]], | + | [[mtr:trains|Trains]], |
There are two parts for rail creation: the rail node and the rail connector item. A third component, the rail remover item, can be used to remove rails if a mistake was made. | There are two parts for rail creation: the rail node and the rail connector item. A third component, the rail remover item, can be used to remove rails if a mistake was made. | ||
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===== Breaking ===== | ===== Breaking ===== | ||
- | Rail, boat, cable car and airplane nodes require a [[https:// | + | Rail, boat, cable car and airplane nodes require a [[https:// |
===== Crafting ===== | ===== Crafting ===== | ||
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< | < | ||
+ | |||
+ | |||
+ | |||
+ | |||
| Name | Ingredients | [Crafting](https:// | | Name | Ingredients | [Crafting](https:// | ||
| --- | --- | --- | | | --- | --- | --- | | ||
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| Cable Car Node (Station) | Cable Car Node (Upper)< | | Cable Car Node (Station) | Cable Car Node (Upper)< | ||
| Cable Car Node (Lower) | Cable Car Node (Station)< | | Cable Car Node (Lower) | Cable Car Node (Station)< | ||
- | | Rail Connector (Wooden) | [Log](https:// | + | | Rail Connector (Wooden) | [Log](https:// |
- | | Rail Connector (Stone) | [Stone](https:// | + | | Rail Connector (Stone) | [Stone](https:// |
- | | Rail Connector (Emerald) | [Emerald Block](https:// | + | | Rail Connector (Emerald) | [Emerald Block](https:// |
- | | Rail Connector (Iron) | [Iron Block](https:// | + | | Rail Connector (Iron) | [Iron Block](https:// |
- | | Rail Connector (Obsidian) | [Obsidian](https:// | + | | Rail Connector (Obsidian) | [Obsidian](https:// |
- | | Rail Connector (Blaze) | [Blaze Rod](https:// | + | | Rail Connector (Blaze) | [Blaze Rod](https:// |
- | | Rail Connector (Quartz) | [Quartz Block](https:// | + | | Rail Connector (Quartz) | [Quartz Block](https:// |
- | | Rail Connector (Diamond) | [Diamond | + | | Rail Connector (Diamond) | [Diamond Block](https:// |
- | | Rail Connector (Platform) | [Redstone | + | | Rail Connector (Platform) | [Redstone |
- | | Rail Remover | [Lava Bucket](https:// | + | | Rail Connector (Siding) | [Gold Block](https:// |
+ | | Rail Connector (Turnback) | [Lapis Lazuli | ||
+ | | Rail Connector (Cable Car) | [String](https:// | ||
+ | | Rail Remover | [Lava Bucket](https:// | ||
</ | </ | ||
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===== Usage ===== | ===== Usage ===== | ||
- | The rail and boat node is a block that is used to mark where a section of rail starts and ends. The rail connector item is used to create the actual rail between two nodes. | + | The rail, boat, cable car and airplane |
- | 1. Place down a rail node in the world. Boat nodes can only be placed on top of fluids. | + | 1. Place down a rail node in the world. Boat nodes can only be placed on top of fluids. |
+ | |||
+ | {{: | ||
+ | |||
+ | 2. Place down another node in the world, at least several blocks away from the first one. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | 3. Right click on one of the nodes with any of the rail connector items. The rail connector item should start flashing in the inventory. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | 4. Right click on the other node with the same rail connector item. If the nodes are oriented logically, they will be joined. See the Valid Rail Configurations (below) section for more information. Different node types cannot be connected to each other. | ||
+ | |||
+ | {{: | ||
==== Types of Rail Connectors ==== | ==== Types of Rail Connectors ==== | ||
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+ | | Rail Connector Type | Function | | ||
+ | | --- | --- | | ||
+ | | Wooden | Sets a passing train' | ||
+ | | Stone | Sets a passing train' | ||
+ | | Emerald | Sets a passing train' | ||
+ | | Iron | Sets a passing train' | ||
+ | | Obsidian | Sets a passing train' | ||
+ | | Blaze | Sets a passing train' | ||
+ | | Quartz | Sets a passing train' | ||
+ | | Diamond | Sets a passing train' | ||
+ | | Platform | < | ||
+ | | Siding | < | ||
+ | | Turnback | Allows a train to reverse in the section of a this type of rail. | | ||
+ | | Cable Car | Allows cable cars to run with it (30 km/h). All cable car rail is one-way only. | | ||
+ | | Runway | Allows an airplane to taxi or land on it (300 km/h). | | ||
+ | </ | ||
+ | Each node can have multiple rail types (except for the platform and siding rail type) connected to it. Only one platform or siding rail may be connected to each node. | ||
+ | If a rail connector is used over an existing section of rail, its type will be replaced with the type of the new rail connector. For example, using an iron rail connector over two rail nodes already connected with a stone rail connector will overwrite it, creating an iron rail of exactly the same shape. | ||
+ | If a node is destroyed, all rails connecting to that node will be removed as well. | ||
+ | The NTE addon also allows for rail curves, inclines, and appearances to be edited. See [[mtr_addon: | ||
+ | ==== Rail Remover ==== | ||
+ | The rail remover works just like the rail connectors, except that it is used to remove existing connections. | ||
+ | 1. Find two rail nodes that have been previously connected. | ||
+ | {{: | ||
+ | 2. Right click on one of the rail nodes with the rail remover. The rail remover item should start flashing in the inventory. | ||
+ | {{: | ||
+ | 3. Right click on the other rail node with the same rail remover item. An existing rail connecting the two nodes will be removed. | ||
+ | {{: | ||
+ | Note that existing coloured signal blocks will be removed. | ||
+ | ===== Valid Rail Configurations ===== | ||
+ | The following table shows the possible configurations for two rail nodes to be connected. | ||
+ | < | ||
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- | | Rail Connector Type | Function | | ||
- | | --- | --- | | ||
- | | Wooden | Sets a passing train' | ||
- | | Stone | Sets a passing train' | ||
- | | Emerald | Sets a passing train' | ||
- | | Iron | Sets a passing train' | ||
- | | Obsidian | Sets a passing train' | ||
- | | Blaze | Sets a passing train' | ||
- | | Quartz | Sets a passing train' | ||
- | | Diamond | Sets a passing train' | ||
- | | Platform | < | ||
- | </ | ||
- | Each node can have multiple rail types (except for the platform and siding rail type) connected to it. Only one platform or siding rail may be connected to each node. | ||
- | If a rail connector is used over an existing section of rail, its type will be replaced with the type of the new rail connector. For example, using an iron rail connector over two rail nodes already connected with a stone rail connector will overwrite it, creating an iron rail of exactly the same shape. | ||
- | If a node is destroyed, all rails connecting to that node will be removed as well. | ||
- | The NTE addon also allows for rail curves, inclines, and appearances to be edited. See [[mtr_addon: | ||
- | ==== Rail Remover ==== | ||
- | The rail remover works just like the rail connectors, except that it is used to remove existing connections. | ||
- | - Find two rail nodes that have been previously connected. | ||
- | - Right click on one of the rail nodes with the rail remover. The rail remover item should start flashing in the inventory. | ||
- | - Right click on the other rail node with the same rail remover item. An existing rail connecting the two nodes will be removed. | ||
- | Note that existing coloured signal blocks will be removed. | ||
- | ===== Valid Rail Configurations ===== | ||
- | The following table shows the possible configurations for two rail nodes to be connected. | ||
- | < | ||
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+ | | Description | Before Connecting | After Connecting | | ||
+ | | --- | --- | --- | | ||
+ | | Straight Line | <img src=" | ||
+ | | 22.5 Degree Turn | <img src=" | ||
+ | | 45 Degree Turn | <img src=" | ||
+ | | 67.5 Degree Turn | <img src=" | ||
+ | | 90 Degree Turn | <img src=" | ||
+ | | S Shape Turn | <img src=" | ||
+ | </ | ||
+ | ==== Changelog ==== | ||
+ | %%3.0.0-Beta-5-unofficial-1: | ||
+ | %%3.0.0-Beta-5-unofficial-1: | ||
+ | %%3.0.0-Beta-5-unofficial-1: | ||
+ | 3.0.0-%%Beta-5-unofficial-8: | ||
+ | 3.0.0-%%Beta-7-unofficial-1: | ||
+ | 3.0.0-%%Beta-7-unofficial-2: | ||
- | | Description | Before Connecting | After Connecting | | + | 3.0.0-%%Beta-7-depot-snapshot: Adding Siding Rail Connector in response of the depot update.%% |
- | | --- | --- | --- | | + | |
- | | Straight Line | ![Straight Line Before Connecting]([[https:// | + | |
- | | 90 Degree Turn | ![90 Degree Turn Before Connecting]([[https:// | + | |
- | | S-Shape Curve | ![S-Shape Curve Before Connecting]([[https:// | + | |
- | </ | + | 3.0.0-%%Beta-7-depot-snapshot-2: |
+ | |||
+ | 3.0.0-%%Beta-7-depot-snapshot-3: | ||
+ | |||
+ | 3.0.0-%%Beta-7-depot-snapshot-4-hotfix: | ||
+ | |||
+ | 3.0.0-%%Beta-7-depot-snapshot-6: | ||
+ | |||
+ | 3.0.0-Beta-8-unofficial-9: | ||
+ | |||
+ | 3.0.0-%%Beta-8-unofficial-13: | ||
+ | |||
+ | %%3.0.0-Beta-9-unofficial-2: | ||
+ | |||
+ | %%3.0.0-Beta-9-unofficial-2: | ||
+ | |||
+ | %%3.0.1-unofficial-1: | ||
+ | |||
+ | %%3.0.1-unofficial-3: | ||
+ | |||
+ | %%3.1.0-unofficial-3: | ||
+ | |||
+ | %%3.1.10: Added Runway Rail Connector in response of the airplane update.%% | ||
mtr/rails.1699215251.txt.gz · Last modified: 2023/11/05 20:14 by navi_lx9702