Table of Contents
Rails
Nodes | |
Render of Railway1) and Boat2) nodes. | |
Render of Cable Car3) and Airplane4) nodes. | |
Renewable | Yes |
Stackable | Yes (64) |
Tool | From bare hands |
Blast resistance | TBC |
Luminous | No |
Transparent | No |
Flammable | No |
Catches fire from lava | No |
Created by | Jonathan |
Rails | |
Icons of all types of rail connectors5). | |
Rarity colour | Common |
Renewable | Yes |
Stackable | No |
Created by | Jonathan |
BDark0006) |
Trains, boat, cable car and airplane (on the ground) require rails to run on. As of version 3.0.0-beta-5, trains no longer use the default Minecraft tracks. Instead, custom rails with custom shapes can be created.
There are two parts for rail creation: the rail node and the rail connector item. A third component, the rail remover item, can be used to remove rails if a mistake was made.
Breaking
Rail, boat, cable car and airplane nodes require a pickaxe to be mined, in which case it drops itself. When mined without a pickaxe, it can also drop itself. It has a hardness of 2. Airplane nodes can only be obtained by breaking.
Crafting
Rail, boat, cable car and airplane nodes may be obtained by crafting, and rail connectors and the rail remover can only be obtained by crafting.
Name | Ingredients | Crafting Recipe |
---|---|---|
Rail Node × 32 | Iron Ingot + Iron Block + Log Shaped Recipe | |
Boat Node × 32 | Iron Ingot + Iron Block + Log Shaped Recipe | |
Cable Car Node (Lower) × 32 | Iron Ingot + Iron Block + Log Shaped Recipe | |
Cable Car Node (Upper) | Cable Car Node (Lower) Shapeless Recipe | |
Cable Car Node (Station) | Cable Car Node (Upper) Shapeless Recipe | |
Cable Car Node (Lower) | Cable Car Node (Station) Shapeless Recipe | |
Rail Connector (Wooden) | Log + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Stone) | Stone + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Emerald) | Emerald Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Iron) | Iron Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Obsidian) | Obsidian + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Blaze) | Blaze Rod + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Quartz) | Quartz Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Diamond) | Diamond Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Platform) | Redstone Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Siding) | Gold Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Turnback) | Lapis Lazuli Block + Rail + Iron Ingot Shaped Recipe | |
Rail Connector (Cable Car) | String + Rail + Iron Ingot Shaped Recipe | |
Rail Remover | Lava Bucket + Rail + Iron Ingot Shaped Recipe |
Usage
The rail, boat, cable car and airplane node is a block that is used to mark where a section of rail starts and ends. The rail connector item is used to create the actual rail between two nodes.
1. Place down a rail node in the world. Boat nodes can only be placed on top of fluids.
2. Place down another node in the world, at least several blocks away from the first one.
3. Right click on one of the nodes with any of the rail connector items. The rail connector item should start flashing in the inventory.
4. Right click on the other node with the same rail connector item. If the nodes are oriented logically, they will be joined. See the Valid Rail Configurations (below) section for more information. Different node types cannot be connected to each other.
Types of Rail Connectors
Each of the rail connector items serve a different purpose.
Rail Connector Type | Function |
---|---|
Wooden | Sets a passing train's speed to 20 km/h. |
Stone | Sets a passing train's speed to 40 km/h. |
Emerald | Sets a passing train's speed to 60 km/h. |
Iron | Sets a passing train's speed to 80 km/h. |
Obsidian | Sets a passing train's speed to 120 km/h. |
Blaze | Sets a passing train's speed to 160 km/h. |
Quartz | Sets a passing train's speed to 200 km/h. |
Diamond | Sets a passing train's speed to 300 km/h. |
Platform | |
Siding | |
Turnback | Allows a train to reverse in the section of a this type of rail. |
Cable Car | Allows cable cars to run with it (30 km/h). All cable car rail is one-way only. |
Runway | Allows an airplane to taxi or land on it (300 km/h). |
Each node can have multiple rail types (except for the platform and siding rail type) connected to it. Only one platform or siding rail may be connected to each node.
If a rail connector is used over an existing section of rail, its type will be replaced with the type of the new rail connector. For example, using an iron rail connector over two rail nodes already connected with a stone rail connector will overwrite it, creating an iron rail of exactly the same shape.
If a node is destroyed, all rails connecting to that node will be removed as well.
The NTE addon also allows for rail curves, inclines, and appearances to be edited. See NTE Page.
Rail Remover
The rail remover works just like the rail connectors, except that it is used to remove existing connections.
1. Find two rail nodes that have been previously connected.
2. Right click on one of the rail nodes with the rail remover. The rail remover item should start flashing in the inventory.
3. Right click on the other rail node with the same rail remover item. An existing rail connecting the two nodes will be removed.
Note that existing coloured signal blocks will be removed.
Valid Rail Configurations
The following table shows the possible configurations for two rail nodes to be connected.
Description | Before Connecting | After Connecting |
---|---|---|
Straight Line | ||
22.5 Degree Turn | ||
45 Degree Turn | ||
67.5 Degree Turn | ||
90 Degree Turn | ||
S Shape Turn |
Changelog
3.0.0-Beta-5-unofficial-1: Added Wooden, Stone, Iron, Obsidian, Blaze and Diamond Rail Connectors, and rail node.
3.0.0-Beta-5-unofficial-1: Added 90 degree, smooth slope, and S-shape rails.
3.0.0-Beta-5-unofficial-1: The old Platform Rail is removed, and the use of vanilla rails is discontinued.
3.0.0-Beta-5-unofficial-8: Added recipes for the rail connectors and rail node.
3.0.0-Beta-7-unofficial-1: Rails are now stored as part of the world save data, not in the block entity data of the nodes.
3.0.0-Beta-7-unofficial-2: Fixed rails disappearing off screen in the last version.
3.0.0-Beta-7-depot-snapshot: Adding Siding Rail Connector in response of the depot update.
3.0.0-Beta-7-depot-snapshot-2: Adding Turnback Rail Connector.
3.0.0-Beta-7-depot-snapshot-3: Siding rail can now spawn unlimited trains.
3.0.0-Beta-7-depot-snapshot-4-hotfix: Fixed platform and siding rail placement glitches.
3.0.0-Beta-7-depot-snapshot-6: One-way rails have been added.
3.0.0-Beta-8-unofficial-9: Siding rail can now spawn a finite number of trains.
3.0.0-Beta-8-unofficial-13: Rail nodes can now be oriented in 22.5 (and 45) degree increments.
3.0.0-Beta-9-unofficial-2: Added Emerald and Quartz Rail Connectors by BDark000.
3.0.0-Beta-9-unofficial-2: Added Boat Node in response of the boat update.
3.0.1-unofficial-1: Added Cable Car Nodes and Cable Car connector in response of the cable car update.
3.0.1-unofficial-3: Optimised rail rendering.
3.1.0-unofficial-3: Fixed rails rendering with transparency.
3.1.10: Added Runway Rail Connector in response of the airplane update.