mtr:getting_started
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| mtr:getting_started [2025/11/19 19:35] – Added images and minor phrasing changes botond | mtr:getting_started [2025/11/22 12:30] (current) – Fixed grammar, formatting, and the notes section botond | ||
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| ====== Getting Started ====== | ====== Getting Started ====== | ||
| - | This tutorial will guide you through the basics of the Minecraft Transit Railway mod. | + | This tutorial will guide you through the basics of the Minecraft Transit Railway mod. **This tutorial is for MTR version 4.0.x. Any step of the tutorial may change when using an older or a newer version.** This mod is recommended to be used in creative mode, but survival mode is also supported with crafting recipes. We recommend a mod such as [[https:// |
| - | **This tutorial is for MTR version 4.0.x. Any step of the tutorial may change when using an older or a newer version.** | + | |
| - | This mod is recommended to be used in creative mode, but survival mode is also supported with crafting recipes. We recommend a mod such as [[https:// | + | |
| ===== Video Tutorials ===== | ===== Video Tutorials ===== | ||
| Line 11: | Line 9: | ||
| ===== Transport Modes ===== | ===== Transport Modes ===== | ||
| - | MTR has 4 modes of transport: | + | MTR has four modes of transport: |
| * Trains | * Trains | ||
| * Boats | * Boats | ||
| * Cable Cars | * Cable Cars | ||
| * Airplanes | * Airplanes | ||
| - | Each mode of transport works independently of each other and has its own dashboard and node system. Making buses is possible using hidden rails. | ||
| - | **The tutorial on this page will only be covering trains.** | ||
| - | {{: | + | Each mode of transport works independently of the others and has its own dashboard and node system. Making buses is possible using hidden rails. **The tutorial on this page will only cover trains.** |
| - | The four dashboards of Minecraft Transit Railway | + | | {{ : |
| + | | | ||
| ===== Building Your First Railway ===== | ===== Building Your First Railway ===== | ||
| Line 28: | Line 26: | ||
| The four main components of the railway are the following: | The four main components of the railway are the following: | ||
| + | |||
| * Rails | * Rails | ||
| * Stations | * Stations | ||
| * Routes | * Routes | ||
| * Depots | * Depots | ||
| - | The most important items are the **railway dashboard**, | + | |
| + | The most important items are the **railway dashboard**, | ||
| ==== Rails ==== | ==== Rails ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ : | ||
| + | | All rail connectors of the mod and the rail remover | ||
| + | |||
| + | | {{ : | ||
| + | | Several rail connections with different rotations | ||
| + | |||
| + | | {{ : | ||
| + | | Rails when a rail-related item is in hand | | ||
| + | |||
| + | | {{ : | ||
| + | | Viewing the properties of a rail with a brush | | ||
| + | |||
| + | </ | ||
| Rails specify the path your vehicles will take. | Rails specify the path your vehicles will take. | ||
| - | To make a new rail, place two rail nodes and connect them using rail connectors. Rail nodes can also be rotated 90 degrees, 45 degrees or 22.5 degrees. While connecting the rails, you may see information about your rail, such as the XYZ offset, the horizontal radius and the total lenght. If you'd like to see this information after you connected your rails, point your crosshair to one of its rail nodes and look in the direction of the desired connection. Holding a rail related item, such as a brush, connector or node will show the type and arrows (if one-way) of every rail. To remove a rail connection, break one of the nodes or use the rail remover item. | + | To make a new rail, place two rail nodes and connect them using rail connectors. Rail nodes can also be rotated 90 degrees, 45 degrees or 22.5 degrees. While connecting the rails, you may see information about your rail, such as the XYZ offset, the horizontal radius and the total length. If you'd like to see this information after you connected your rails, point your crosshair to one of its rail nodes and look in the direction of the desired connection. Holding a rail related item, such as a brush, connector or node will show the type and arrows (if one-way) of every rail. To remove a rail connection, break one of the nodes or use the **rail remover** item. There are five types of rail connectors for trains, which are: |
| - | There are five types of rail connectors for trains, which are: | + | |
| * Speed limit | * Speed limit | ||
| Line 46: | Line 61: | ||
| * Sidings | * Sidings | ||
| * Turnbacks | * Turnbacks | ||
| - | * Rail Remover | ||
| - | |||
| - | If you get an error such as "Could not connect rail; invalid orientation", | ||
| - | |||
| - | {{: | ||
| - | |||
| - | All rail connectors of the mod and the rail remover | ||
| - | ---- | + | If you get an error such as "Could not connect rail; invalid orientation", |
| - | {{: | + | The following rails will not work with the rail node, the reason is listed below. |
| - | Several rail connections with different rotations | + | ^ Name ^ Reason ^ |
| - | + | | Cable Car Connector | To be used with Cable Car nodes | | |
| - | ---- | + | | Runway Rail Connector | To be used with Airplane nodes | |
| - | + | ||
| - | {{: | + | |
| - | + | ||
| - | The same rails as above but with the image taken with a rail related item in hand | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | {{: | + | |
| - | + | ||
| - | Viewing the properties of a rail with a brush | + | |
| ==== Platforms ==== | ==== Platforms ==== | ||
| Line 79: | Line 77: | ||
| - Go to your next station and place another platform rail, not connected to the first one. It is recommended to keep it about the same length as before. This will be the second train platform. | - Go to your next station and place another platform rail, not connected to the first one. It is recommended to keep it about the same length as before. This will be the second train platform. | ||
| - Connect the two train platforms together using any of the other speed rail connector items. Use more rail nodes if necessary. | - Connect the two train platforms together using any of the other speed rail connector items. Use more rail nodes if necessary. | ||
| + | - Use the dashboard to configure the dwell time and the platform number. | ||
| ==== Stations ==== | ==== Stations ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ https:// | ||
| + | | Two example stations, Northgate and East Green \\ Lake, have been created in the railway dashboard. | | ||
| + | |||
| + | </ | ||
| A station is a rectangular area marked in the world. Each station should completely cover one or more platforms and each platform should be covered by a station. | A station is a rectangular area marked in the world. Each station should completely cover one or more platforms and each platform should be covered by a station. | ||
| - | - Open the [[/dashboard|railway dashboard]] item | + | - Open the [[mtr: |
| - The menu on the left has three tabs: '' | - The menu on the left has three tabs: '' | ||
| * The '' | * The '' | ||
| Line 101: | Line 107: | ||
| - Click on the '' | - Click on the '' | ||
| - Click '' | - Click '' | ||
| - | |||
| - | < | ||
| - | > <img alt=" | ||
| - | </ | ||
| The two stations should now be visible on the map. | The two stations should now be visible on the map. | ||
| Line 110: | Line 112: | ||
| ==== Routes ==== | ==== Routes ==== | ||
| - | <markdown> | + | <WRAP right> |
| - | A route is simply a list of platforms (it will display the stations the platforms are at, if the platform is not inside a station area then it will appear blank). Depots assigned to a route will first attempt to find a path between each siding and the first platform selected and then to all the platforms. At the end of the route, the trains must find their way back to the depot. | + | |
| - | - Inside the railway dashboard, click on the `Routes` tab. | + | | {{ https://raw.githubusercontent.com/ |
| - | - Click on the button at the bottom called `Add Route`. | + | | A route serving the two platforms has been created. | |
| - | | + | |
| - | | + | |
| - | | + | |
| - | - Click `Done` when finished. | + | |
| + | </ | ||
| - | > <img alt=" | + | A route is simply a list of platforms (it will display the stations the platforms are at, if the platform is not inside a station area then it will appear blank). Depots assigned to a route will first attempt to find a path between each siding and the first platform selected and then to all the platforms. At the end of the route, the trains must find their way back to the depot. |
| - | </ | + | |
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | - Type in a name for the new route. Use the '' | ||
| + | - Click `Done` when finished. | ||
| - | The route is now complete! Hit `Esc` on the keyboard to exit out of the railway dashboard. | + | The route is now complete! Hit '' |
| ==== Depots and Sidings ==== | ==== Depots and Sidings ==== | ||
| - | < | ||
| A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | ||
| - | - Create a siding rail by following the steps above (outlined in the [Creating a Rail](# | + | - Create a siding rail by following the steps above (outlined in the [[#rails|Creating a Rail]] section) while using the siding rail connector item. |
| - Using any of the other rail connector items (not the platform or siding rail connector items), connect the siding to the first platform of the route. | - Using any of the other rail connector items (not the platform or siding rail connector items), connect the siding to the first platform of the route. | ||
| - Connect the siding again to the last platform of the route. | - Connect the siding again to the last platform of the route. | ||
| - | - Obtain the [railway dashboard](https:// | + | - Obtain the [[mtr:dashboards|Railway |
| - | - On the `Depots` tab, click on the button at the bottom called | + | - On the `Depots` tab, click on the button at the bottom called |
| - Draw a depot area over the siding and type a name into the text box. This process will be very similar to how the stations were created. | - Draw a depot area over the siding and type a name into the text box. This process will be very similar to how the stations were created. | ||
| - Click the pencil icon and select your routes in the desired order. | - Click the pencil icon and select your routes in the desired order. | ||
| - | </ | ||
| ==== Selecting a train ==== | ==== Selecting a train ==== | ||
| - | < | ||
| - | | + | <WRAP right> |
| + | |||
| + | | {{ : | ||
| + | | Selecting a train for a siding | | ||
| + | |||
| + | </ | ||
| + | |||
| + | | ||
| - Click on the siding (in white) on the map. | - Click on the siding (in white) on the map. | ||
| - | - Click on the `Edit` button. This will change the train type that will spawn. | + | - Click on the '' |
| - Select the desired train: | - Select the desired train: | ||
| - | * Choose the type of train you'd like to use | + | |
| - | | + | * Add the desired amount of trailers, the '' |
| - | * Add the desired amount of trailers, the `Duplicate Cars` button may help. | + | * The last car should be the '' |
| - | * The last car should be the `Backwards` cab type. | + | * If you see a '' |
| - | * If you see a `⚠` icon, then your siding isn't long enough to fit that specific type of car. To fix that, simply make your siding longer. Resize your depot if necessary | + | |
| - | - Press the `Done` button and configure the number of trains, acceleration, | + | - Press the '' |
| - | - Press the `Esc` button on the keyboard to return to the main dashboard screen. | + | - Press the '' |
| - | </ | + | |
| - | {{: | + | |
| - | Selecting a train for a siding | + | |
| ==== Schedules ==== | ==== Schedules ==== | ||
| - | < | ||
| - | The depot must be given a schedule and instructions in order for [trains](https:// | + | The depot must be given a schedule and instructions in order for [[mtr: |
| - | </ | + | |
| === Minecraft Time === | === Minecraft Time === | ||
| - | < | ||
| - | Hours listed on this type of schedule are based on the [game time](https:// | + | Hours listed on this type of schedule are based on the [[https:// |
| - Hover over the desired depot and click on the pencil icon. The schedule configuration screen should appear. | - Hover over the desired depot and click on the pencil icon. The schedule configuration screen should appear. | ||
| - Drag all the sliders to the desired position. For example, if you drag all sliders to the very right, that will mean that trains will spawn every twenty seconds in real life. | - Drag all the sliders to the desired position. For example, if you drag all sliders to the very right, that will mean that trains will spawn every twenty seconds in real life. | ||
| - | | + | * You can hold '' |
| + | | ||
| Your train should start spawning every twenty (real life) seconds. | Your train should start spawning every twenty (real life) seconds. | ||
| - | </ | + | |
| - | {{: | + | | {{ : |
| - | Example of a depot with Minecraft time schedules | + | | Example of a depot with Minecraft time schedules |
| === Real Time === | === Real Time === | ||
| - | < | ||
| - To get started with real time scheduling, click the " | - To get started with real time scheduling, click the " | ||
| - There is a text input at the bottom. Enter a time, such as `17:00:00`. Now your train will spawn every day at 5 pm in your time zone. | - There is a text input at the bottom. Enter a time, such as `17:00:00`. Now your train will spawn every day at 5 pm in your time zone. | ||
| - If you'd like more trains, enter more times. | - If you'd like more trains, enter more times. | ||
| - | - You can automate this process by multiplying the times. If you'd like your trains to run at a specific frequency all day, enter `00: | + | - You can automate this process by multiplying the times. If you'd like your trains to run at a specific frequency all day, enter `00: |
| - | * If you enter `00: | + | * If you enter '' |
| - | * If you enter `00: | + | * If you enter '' |
| - | * If you enter `00: | + | * If you enter '' |
| - | * If you enter `00: | + | * If you enter '' |
| - If you'd like to search for a specific time, use the search bar on the top right. | - If you'd like to search for a specific time, use the search bar on the top right. | ||
| - If you'd like to delete all departures, click the reset button above the search bar | - If you'd like to delete all departures, click the reset button above the search bar | ||
| - | </ | + | |
| - | {{: | + | | {{ : |
| - | Example of a depot with real time schedules | + | | Example of a depot with real time schedules |
| ==== Platform Blocks ==== | ==== Platform Blocks ==== | ||
| - | **Not to be confused with platform __rails__** | + | //Not to be confused with platform |
| - | < | + | |
| - | [Platform blocks](https: | + | |
| - | </ | + | |
| - | {{: | + | |
| - | Platform blocks next to a platform rail | + | |
| + | [[mtr: | ||
| + | |||
| + | | {{ : | ||
| + | | Platform blocks next to a platform rail | | ||
| ==== Refreshing the path ==== | ==== Refreshing the path ==== | ||
| - | < | ||
| - | - After you set up everything for your line, go back to your depot menu and click `Refresh Path` | + | - After you set up everything for your line, go back to your depot menu and click '' |
| - If you encounter errors, check the following: | - If you encounter errors, check the following: | ||
| - | | + | |
| - | * Misplaced one-way connectors in the displayed section | + | * Misplaced one-way connectors in the displayed section |
| - | * Wrongly ordered platforms in the route | + | * Wrongly ordered platforms in the route |
| - | * Wrongly ordered routes in the depot instructions | + | * Wrongly ordered routes in the depot instructions |
| - If there are no errors, trains will be deployed from your depot according to your schedule | - If there are no errors, trains will be deployed from your depot according to your schedule | ||
| - | - If you would not like to wait for the trains to go through your line, you may use the `Instant Deploy` button. | + | - If you would not like to wait for the trains to go through your line, you may use the '' |
| - | - If you would like to clear all your trains, click the `Clear Vehicles` button | + | - If you would like to clear all your trains, click the '' |
| Board your train using one of the doors. Enjoy the ride; your first railway is complete! | Board your train using one of the doors. Enjoy the ride; your first railway is complete! | ||
| - | </ | + | |
| - | {{: | + | | {{ : |
| - | A door opening in an MPL 16 train. Players may now enjoy the ride! | + | | A door opening in an MPL 16 train. Players may now enjoy the ride! | |
| ==== Transport System Map ==== | ==== Transport System Map ==== | ||
| - | < | ||
| - | To open the transport system map, go to your dashboard and click the `Transport System Map` button. Your system map will open in your default browser. Only routes going to at least 2 stations will show on the system map. | + | To open the transport system map, go to your dashboard and click the '' |
| - | </ | + | |
| ==== Notes ==== | ==== Notes ==== | ||
| - | < | + | |
| - | * Each route must have at least two platforms, or else no trains will spawn. | + | * More than one route may be added to the train instructions. |
| - | * More than one route may be added to the train instructions. | + | * The siding must be connected (with rails) to the // |
| - | | + | * The '' |
| - | | + | * The length of the trains you may be able to spawn is limited by the length of the siding. |
| - | * [Trains](https:// | + | * See the [[mtr: |
| - | * The train with minecarts is not actually made up of real minecarts from the vanilla Minecraft game. In fact, placing in a vanilla minecart manually on the rails won't interact with the routes or schedules at all. | + | * Visit the [[https:// |
| - | * The length of the train that will spawn is limited by the length of the siding. | + | |
| - | | + | |
| - | * See the [Trains](https:// | + | |
| - | </markdown> | + | |
| ==== Still need help? ==== | ==== Still need help? ==== | ||
| Join our [[https:// | Join our [[https:// | ||
| + | |||
| + | |||
mtr/getting_started.1763580926.txt.gz · Last modified: 2025/11/19 19:35 by botond