mtr:development:api_reference:set_time
Table of Contents
Setting Simulation Time (POST)
Sync the Minecraft game time to Transport Simulation Core.
Note: The example endpoint sets the time for all dimensions at once, which is probably the desired behaviour.
Example Endpoint
http://localhost:8888/mtr/api/operation/set-time?dimensions=all
Field Explanation
gameMillis
: Milliseconds elapsed since midnight of the game time (e.g.300000
for morning in Minecraft)millisPerDay
: Total number of milliseconds of the game time (e.g. a Minecraft day is 20 minutes which is1200000
milliseconds)isTimeMoving
: Equivalent to thedoDaylightCycle
gamerule in Minecraft
Example Request Body
{ "gameMillis": 300000, "millisPerDay": 1200000, "isTimeMoving": false }
mtr/development/api_reference/set_time.txt · Last modified: 2024/05/26 08:03 by jonafanho