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mtr:4.0.x:players_builders [2025/04/04 06:48] – Remove NTE Rail Migration Note as fixed lx862mtr:4.0.x:players_builders [2025/06/14 06:26] (current) – Single Arrival PIDS added lx862
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 Mosaic Block has been added to MTR 4, which mimics the mosaic tiles seen in various MTR stations. Mosaic Block has been added to MTR 4, which mimics the mosaic tiles seen in various MTR stations.
 +
 +==== Better Rail Speed Limit Handling ====
 +
 +In MTR 3, vehicles would //start// to slow down if it reaches a piece of rail with a lower speed limit.
 +
 +For better control, vehicles in MTR 4 will now slow down ahead of time (depending on acceleration) so that it is guaranteed to already be decelerated to the lower speed limit when it hits the rail.
  
 ===== Behavioral changes ===== ===== Behavioral changes =====
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   * Resource packs which relies on "scripting" feature from **Nemo Transit Expansion** does not work at the moment.   * Resource packs which relies on "scripting" feature from **Nemo Transit Expansion** does not work at the moment.
-  * The single-arrival Vertical PIDS does not work, and would still show arrivals across multiple rows. 
-  * Manual driving has been removed entirely as it is in need of a major overhaul rather than simply ported over. The **Driver key** is now hidden from the creative menu. 
  
 ===== Migration from MTR 3 ===== ===== Migration from MTR 3 =====
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   * **Lift/Elevator Display Panel** may be displayed incorrectly. This is a one-time migration issue, you would need to break and place it again.   * **Lift/Elevator Display Panel** may be displayed incorrectly. This is a one-time migration issue, you would need to break and place it again.
   * As trains now more accurately simulate bogie position, **train may clip through tight tunnels/bridges built for MTR 3**. These structures may have to be rebuilt/modified to accommodate for the new train movement in MTR 4.   * As trains now more accurately simulate bogie position, **train may clip through tight tunnels/bridges built for MTR 3**. These structures may have to be rebuilt/modified to accommodate for the new train movement in MTR 4.
-  * Trains now speed-up/reduce dwell time automatically if it's running late. You can turn this off per-siding to restore the behavior in MTR 3. (Where train runs the same speed regardless of schedule)+  * Trains now speed-up/reduce dwell time automatically if it's running late, and waits at the platform if it arrives early. You can turn this off per-siding to restore the behavior in MTR 3. (Where train runs the same speed regardless of schedule)
   * New version of various MTR addons may have made breaking changes, please check the respective addon page for details.   * New version of various MTR addons may have made breaking changes, please check the respective addon page for details.
  
mtr/4.0.x/players_builders.1743749309.txt.gz · Last modified: 2025/04/04 06:48 by lx862