User Tools

Site Tools


mtr:4.0.x:dev_contributors

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
mtr:4.0.x:dev_contributors [2025/06/15 14:35] – Add a cause for missing OBJ texture lx862mtr:4.0.x:dev_contributors [2025/06/23 05:51] (current) – Update for prerelease.3 lx862
Line 7: Line 7:
   * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in that case)   * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in that case)
   * F3+T/lagging when riding a train will kick the player with ''Invalid move player packet received'' (Can repo in Singleplayer)   * F3+T/lagging when riding a train will kick the player with ''Invalid move player packet received'' (Can repo in Singleplayer)
-  * The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled when exported. 
   * Dynamic Texture generation could potentially fail (''java.lang.NullPointerException: Cannot invoke "java.awt.Font.deriveFont(int, float)" because "this.font" is null'')   * Dynamic Texture generation could potentially fail (''java.lang.NullPointerException: Cannot invoke "java.awt.Font.deriveFont(int, float)" because "this.font" is null'')
-  * Exception/Crash when loading rail model which points to an non-existent file 
   * Built-in R-train is lacking some interior decoration   * Built-in R-train is lacking some interior decoration
   * Sometimes certain train will be completely silent, then become normal again after riding the train for a period of time   * Sometimes certain train will be completely silent, then become normal again after riding the train for a period of time
-  * F5-ing 2 times may result in the train rendering with the wrong rotation during curves + 
-  * Some mod would result in vehicles getting speed up with shaders enabled +==== Unconfirmed issues/bugs ==== 
-  * OBJ Texture name would have their capital letter removed (Abc.png -> bc.png)causing missing texture for models made for Nemo Transit Expansion.+ 
 +  * Exception/Crash when loading rail model which points to an non-existent file 
 +  * The resource pack creator cannot use non-alphanumeric characters such as CJKand characters are garbled when exported.
  
 ==== Non-blocking issues/bugs ==== ==== Non-blocking issues/bugs ====
Line 22: Line 22:
   * BVE sound would get stuck if the train got occlusion culled   * BVE sound would get stuck if the train got occlusion culled
   * Rail model may occasionally flicker with a dimmed color.   * Rail model may occasionally flicker with a dimmed color.
 +  * Some mod combinations would result in vehicles getting speed up with shaders enabled
  
 ==== Unimplemented Features ==== ==== Unimplemented Features ====
mtr/4.0.x/dev_contributors.1749998113.txt.gz · Last modified: 2025/06/15 14:35 by lx862