mtr:4.0.x:dev_contributors
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mtr:4.0.x:dev_contributors [2025/02/26 03:30] – BVE sound is fixed lx862 | mtr:4.0.x:dev_contributors [2025/03/04 16:30] (current) – Bogie, door sound & base_train_type sound fixed lx862 | ||
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* Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in this case) | * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in this case) | ||
* Vehicle Sounds are played multiple times when using shaders (Tested with Iris 1.7.2+mc1.20.4) | * Vehicle Sounds are played multiple times when using shaders (Tested with Iris 1.7.2+mc1.20.4) | ||
- | | + | * Custom destination for trains does not work properly after the 1st route. |
- | * Cannot find a way to reproduce reliably yet other than specific routes in a migrated world | + | |
- | * Train' | + | |
- | * Example: A route running from A to D. | + | |
- | * If C has a custom destination, | + | |
- | * If D has a custom destination as well, then train will always show D's destination even before reaching D | + | |
* Migration: NTE Rail flipped to the other side after upgrading to MTR 4. | * Migration: NTE Rail flipped to the other side after upgrading to MTR 4. | ||
- | * Vehicle sounds cannot be overriden with BVE Sounds on custom trains with '' | ||
* Train always open door when stopped with PSD/ | * Train always open door when stopped with PSD/ | ||
* F3+T when riding a train will kick the player with '' | * F3+T when riding a train will kick the player with '' | ||
- | * Train bogie will disappear/ | ||
* The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled when exported. | * The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled when exported. | ||
* Clearing a depot' | * Clearing a depot' | ||
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* Hide Route not working on System Map | * Hide Route not working on System Map | ||
* Missing Ding Sound in Elevator | * Missing Ding Sound in Elevator | ||
- | * Single Arrival Vertical PIDS not implemented | + | * Single Arrival Vertical PIDS |
==== Shader Compatibility ==== | ==== Shader Compatibility ==== | ||
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| Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque | | | Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque | | ||
| PotatoShaders v1.0d | ::: | | | PotatoShaders v1.0d | ::: | | ||
- | |||
- | ==== Other notes ==== | ||
- | |||
- | Some custom door sound does not get played for whatever reason, to be investigated | ||
mtr/4.0.x/dev_contributors.1740540645.txt.gz · Last modified: 2025/02/26 03:30 by lx862