mtr:4.0.x:dev_contributors
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mtr:4.0.x:dev_contributors [2025/02/06 06:27] – Update according to beta.14 lx862 | mtr:4.0.x:dev_contributors [2025/03/04 16:30] (current) – Bogie, door sound & base_train_type sound fixed lx862 | ||
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* Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in this case) | * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in this case) | ||
- | | + | * Vehicle Sounds are played multiple times when using shaders (Tested with Iris 1.7.2+mc1.20.4) |
- | * Reinstating the train (Going out and back in the area) would fix the issue, but F3+T does not fix it. | + | * Custom |
- | | + | * Migration: |
- | * Action bar and destination | + | * Train always open door when stopped with PSD/ |
- | * NTE Rail flipped to the other side after upgrading to MTR 4. | + | |
- | * Vehicle sounds cannot be overriden with BVE Sounds on custom trains with '' | + | |
- | * Train always open door when stopped with PSD/ | + | |
* F3+T when riding a train will kick the player with '' | * F3+T when riding a train will kick the player with '' | ||
- | * Train bogie will disappear/ | + | * The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled |
+ | * Clearing a depot' | ||
+ | * Dynamic Texture generation could potentially fail? ('' | ||
==== QOL/Low Priority ==== | ==== QOL/Low Priority ==== | ||
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* MTR 4 will significantly raise the temperature of some CPU Model causing a bottleneck | * MTR 4 will significantly raise the temperature of some CPU Model causing a bottleneck | ||
+ | * Sometimes certain train will be completely silent? | ||
+ | * Solid color displayed for route map in terminating platforms/ | ||
==== Unimplemented Features ==== | ==== Unimplemented Features ==== | ||
- | * MTR System Map's Direction Pane is incomplete. | ||
* Re-implement Manual driving | * Re-implement Manual driving | ||
* Hide Route not working on System Map | * Hide Route not working on System Map | ||
* Missing Ding Sound in Elevator | * Missing Ding Sound in Elevator | ||
- | * Single Arrival Vertical PIDS not implemented | + | * Single Arrival Vertical PIDS |
==== Shader Compatibility ==== | ==== Shader Compatibility ==== | ||
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| Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque | | | Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque | | ||
| PotatoShaders v1.0d | ::: | | | PotatoShaders v1.0d | ::: | | ||
- | |||
- | ==== Other notes ==== | ||
- | |||
- | Some custom door sound does not get played for whatever reason, to be investigated | ||
mtr/4.0.x/dev_contributors.1738823270.txt.gz · Last modified: 2025/02/06 06:27 by lx862