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mtr:4.0.x:dev_contributors [2024/11/24 16:39] – removed - external edit (Unknown date) 127.0.0.1mtr:4.0.x:dev_contributors [2025/03/04 16:30] (current) – Bogie, door sound & base_train_type sound fixed lx862
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 +===== MTR 4 for Developers/Contributors =====
 +
 +MTR 4 is still in active development, and there are some issues and features to be completed.
 +
 +You can help the development of MTR 4 by contributing to such area.
 +
 +==== Issues & Bugs ====
 +
 +  * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in this case)
 +  * Vehicle Sounds are played multiple times when using shaders (Tested with Iris 1.7.2+mc1.20.4)
 +  * Custom destination for trains does not work properly after the 1st route.
 +  * Migration: NTE Rail flipped to the other side after upgrading to MTR 4.
 +  * Train always open door when stopped with PSD/Platform block, even if it's not a stop in the route (Boardable)
 +  * F3+T when riding a train will kick the player with ''Invalid move player packet received'' (Can repo in Singleplayer)
 +  * The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled when exported.
 +  * Clearing a depot's vehicle while onboard the train will cause the train to continue persist until the player gets off
 +  * Dynamic Texture generation could potentially fail? (''java.lang.NullPointerException: Cannot invoke "java.awt.Font.deriveFont(int, float)" because "this.font" is null'')
 +
 +==== QOL/Low Priority ====
 +
 +  * Train announcement still gets played even when in-game sound volume is 0
 +  * The model of the player riding train would shake, while the train render smoothly.
 +
 +==== Unconfirmed issues/bugs ====
 +
 +  * MTR 4 will significantly raise the temperature of some CPU Model causing a bottleneck
 +  * Sometimes certain train will be completely silent?
 +  * Solid color displayed for route map in terminating platforms/platforms without route. (Reproduced with Tianjin Metro Addon, haven't tried reproducing without it installed)
 +
 +==== Unimplemented Features ====
 +
 +  * Re-implement Manual driving
 +  * Hide Route not working on System Map
 +  * Missing Ding Sound in Elevator
 +  * Single Arrival Vertical PIDS
 +
 +==== Shader Compatibility ====
 +
 +Some of the known problematic shaders are listed below (MTR 4.0.0 beta.13):
 +
 +| **Shaders** | **Issues with MTR** |
 +| Aurora's Shaders | Vehicle headlight texture is opaque (White background surrounding headlights) |
 +| Rethinking Voxels r0.1-beta-5 | ::: |
 +| ::: |   |
 +| Kappa v5.2 | Semi-transparent texture (i.e. Cyan Glass in SP1900) is washed out |
 +| Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque |
 +| PotatoShaders v1.0d | ::: |
 +