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mtr:4.0.x:dev_contributors [2024/11/24 16:39] – removed - external edit (Unknown date) 127.0.0.1mtr:4.0.x:dev_contributors [2025/05/01 13:13] (current) – Add issues reported by discord members lx862
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 +===== MTR 4.0 for Developers/Contributors =====
 +
 +MTR 4 still have some issues / regressions introduced since MTR 3, which you can help the development of MTR 4 by contributing to such area.
 +
 +==== Issues & Bugs ====
 +
 +  * Train will not render with Sodium in MC 1.19.4 (Or Rubidium on MC Forge 1.20.1, switch to Embeddium in that case)
 +  * Train always open door when stopped with PSD/Platform block, even if it's not a stop in the route (Boardable)
 +  * F3+T when riding a train will kick the player with ''Invalid move player packet received'' (Can repo in Singleplayer)
 +  * The resource pack creator cannot use non-alphanumeric characters such as CJK, and characters are garbled when exported.
 +  * Clearing a depot's vehicle while onboard the train will cause the train to continue persist until the player gets off
 +  * Dynamic Texture generation could potentially fail (''java.lang.NullPointerException: Cannot invoke "java.awt.Font.deriveFont(int, float)" because "this.font" is null'')
 +  * Track signals would get cleared if edited with a brush
 +  * Exception/Crash when loading rail model which points to an non-existent file
 +  * Built-in R-train is lacking some interior model
 +
 +==== QOL/Low Priority ====
 +
 +  * Train announcement still gets played even when in-game sound volume is 0
 +  * The model of the player riding train would shake when in F5, while the train render smoothly.
 +
 +==== Unconfirmed/Untested issues/bugs ====
 +
 +  * Sometimes certain train will be completely silent?
 +  * Redstone sensors reportedly not working
 +  * Some mod/environment combination would result in train getting speed up with shaders enabled
 +
 +==== Unimplemented Features ====
 +
 +  * Manual driving (To be reworked after MTR 4.0)
 +  * Ding Sounds in Elevator
 +  * Single Arrival Vertical PIDS
 +
 +==== Shader Compatibility ====
 +
 +Some of the known problematic shaders are listed below (MTR 4.0.0 beta.16):
 +
 +| **Shaders** | **Issues with MTR** |
 +| Kappa v5.2 | Semi-transparent texture (i.e. Cyan Glass in SP1900) is washed out |
 +| Photon v1.0a | Semi-transparent texture (i.e. Cyan Glass in SP1900) is completely opaque |
 +| PotatoShaders v1.0d | ::: |
 +