mtr:4.0.x:dev_contributors
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| Both sides previous revisionPrevious revision | |||
| mtr:4.0.x:dev_contributors [2026/03/23 07:09] – Add remark for path generation fail for 2x siding AmberFrost | mtr:4.0.x:dev_contributors [2026/09/23 12:34] (current) – Remove non-blocker issues AmberFrost | ||
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| * OBJ Model loading is slower than NTE (Partially addressed in JCM v2.2) | * OBJ Model loading is slower than NTE (Partially addressed in JCM v2.2) | ||
| * When path refresh failed, it may say " | * When path refresh failed, it may say " | ||
| - | |||
| - | ==== Unconfirmed issues/bugs ==== | ||
| - | |||
| - | * Exception/ | ||
| ==== Non-blocking issues/bugs ==== | ==== Non-blocking issues/bugs ==== | ||
| - | | + | * Occlusion culling might be slow, causing trains & tracks to take a longer amount of time to show up (Partially addressed |
| - | | + | |
| * BVE sound would get stuck if the train got occlusion culled | * BVE sound would get stuck if the train got occlusion culled | ||
| - | * Rail model may occasionally flicker with a dimmed color. | ||
| * Some mod combinations would result in vehicles getting speed up with shaders enabled | * Some mod combinations would result in vehicles getting speed up with shaders enabled | ||
| - | |||
| - | ==== Unimplemented Features ==== | ||
| - | |||
| - | * Ding Sounds in Elevator | ||
| - | * Scripting functionalities from Nemo Transit Expansion (NTE) mod (Similar functionality provided by JCM v2.2) | ||
mtr/4.0.x/dev_contributors.txt · Last modified: 2026/09/23 12:34 by AmberFrost