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resourcepack:make:rp_creator

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Using the Resource Pack Creator

Time to get something done…

When you finish your train model, there's no point in adding it into a resource pack and calling it a day, and expecting the game to magically understand your logic. It is not impossible to write up all the definitions and properties by yourself, but the complication will certainly make you feel overwhelmed. Resource Pack Creator is designed to allow you to create custom trains, boats, cable cars, and aeroplanes with a live preview, making the process of creating a resource pack easier for everyone.

Dependencies

  1. A web browser, such as Google Chrome. In MTR4 Resource Pack Creator runs as a website hosted on your computer, so you will not find the Resource Pack Creator item in your Creative Mode Inventory.
  2. Models and textures, if you're going to start from scratch.
  3. A resource pack, if you're going to edit an existing resource pack.

Create New Resource Pack

The sky's the limit!
- Resource Pack Creator

Importing models

To import your models, click Manage Models, then Add Model. You can now input your models. When you have finished selecting the files, press Open.

If you're importing OBJ files, you MUST also upload the corresponding MTL file. If you forget to do this, the model will not load.

Press Close to leave the model manager.

Importing textures

Similarly, click Manage Textures, then Add Textures. You can now input your textures. When you have finished selecting the files, press Open.

Vehicle Properties

The Vehicle Properties of a train.

Before we start adding models, let's take a look at what you can customise in the Vehicle Properties Menu. Click Edit Vehicle Properties and the menu will be shown.

What do each options do?

Name Data type Explanation Condition Default value
ID string The unique ID for each vehicle. N/A my_vehicle
Name string The name for your vehicle. N/A My Custom Vehicle
Colour hex The hex colour code for the little square appearing next to the train name in the vehicle selection screen. N/A (Random)
Description string Description that appears to the left of the vehicle selection screen when you hover your mouse over it. N/A This is my custom vehicle!
Wikipedia Article string A link to a Wikipedia Article related to that train.1) N/A N/A
Length float The length of your vehicle. Must be a positive number bigger than 0.5. N/A 25
Width float The width of your vehicle. Must be a positive number bigger than 0.5. N/A 2
Has Two Bogies boolean If TRUE, 2 bogies can be rendered on this vehicle. N/A TRUE
Front Bogie Position float Position for the bogie model (s) to be rendered. Calculated in metres from the centre of the train. Has Two Bogies = TRUE -8.5
Back Bogie Position / Bogie Position N/A 8.5
Front Coupling Padding float Padding to be added to the front/end of the vehicle. Calculated in metres. Must be a positive number or 0. N/A 0
Back Coupling Padding N/A 0
Has Front Gangway boolean If TRUE, players can walk through to the previous/next carriage. If the previous/next carriage is non-existent, or doesn't have a back /front gangway, the player will force dismount from the train. N/A FALSE
Has Back Gangway boolean N/A FALSE
Has Front Barrier boolean If TRUE, a train barrier will be rendered between this and the next carriage. N/A FALSE
Has Back Barrier boolean N/A FALSE
Sound radio Determines the type of sound the train will use. N/A BVE Format
BVE Sound ID string The ID for the BVE Sound Sound = BVE Format a_train
Test Motor sound slider An option to test your motor sound. The game must not be paused while testing the sound. Sound = BVE Format N/A
Test Door Open sound button An option to test your door open sound. The game must not be paused while testing the sound. Sound = BVE Format N/A
Test Door Close sound button An option to test your door close sound. The game must not be paused while testing the sound. Sound = BVE Format N/A

By setting all these up, you're ready to add your models in.

Adding models

Your model and textures can be put into the following groups:

  1. Main Vehicle: All your normal parts should go here.
  2. Front/Back/Bogie: All parts for bogie(s) should go here.

We will start by adding the main vehicle models. Click Main Vehicle and press Add model. A model named (Untitled) will be added to the list.

1)
You should input https://en.wikipedia.org/wiki/→THIS PART OF THE LINK to the input box←. You must input the exact link to the article (e.g. SP1900_EMU), pages that redirect to your desired page (e.g. SP1900) will NOT work.
resourcepack/make/rp_creator.1763745798.txt.gz · Last modified: 2025/11/21 17:23 by Navi