mtr_letsplay:terralith_rapid_transit
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| mtr_letsplay:terralith_rapid_transit [2026/05/04 02:40] – CinderaceOTS | mtr_letsplay:terralith_rapid_transit [2026/05/09 06:10] (current) – CinderaceOTS | ||
|---|---|---|---|
| Line 35: | Line 35: | ||
| |S3|@# | |S3|@# | ||
| |S4|@# | |S4|@# | ||
| - | |S5|@# | + | |S5|@# |
| |S6|@# | |S6|@# | ||
| |S7|@# | |S7|@# | ||
| Line 161: | Line 161: | ||
| =====Route specifications===== | =====Route specifications===== | ||
| ====Structural standards==== | ====Structural standards==== | ||
| + | The track gauge for all railway lines is, in principle, 1435 mm (standard gauge). Furthermore, | ||
| + | |||
| For elevated tracks, be sure to install railings and pillars. When laying elevated tracks as 3D rail models, use barrier blocks to prevent falls. For tunnels, be sure to construct lining and a roadbed to prevent collapse and player falls. Depending on the shader pack, it may become completely dark with a brightness of 0, so be sure to install lighting with a brightness level of 10 or higher to ensure visibility. There is no specific spacing requirement, | For elevated tracks, be sure to install railings and pillars. When laying elevated tracks as 3D rail models, use barrier blocks to prevent falls. For tunnels, be sure to construct lining and a roadbed to prevent collapse and player falls. Depending on the shader pack, it may become completely dark with a brightness of 0, so be sure to install lighting with a brightness level of 10 or higher to ensure visibility. There is no specific spacing requirement, | ||
| + | |||
| ====Route numbers currently unassigned==== | ====Route numbers currently unassigned==== | ||
| Line 206: | Line 209: | ||
| |**Line S10**|120km/ | |**Line S10**|120km/ | ||
| |**Line S12**|60km/ | |**Line S12**|60km/ | ||
| - | |**SLRT AC01, 02, YM01, CD all routes**|80km/h| | + | |**SLRT AC01, AC01-2, YM01, CD01, CD02, CD10**|80km/h| |
| |**SLRT Other routes**|60km/ | |**SLRT Other routes**|60km/ | ||
mtr_letsplay/terralith_rapid_transit.1777862410.txt.gz · Last modified: 2026/05/04 02:40 by CinderaceOTS