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mtr_extra:resourcepack:make:others

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How to add signs, sounds, etc. to your resource pack

This guide will tell you how to add signs, sounds, etc. to your resource pack.

MTR4 format is used in this tutorial.

Adding a sign

Adding your icon to the pack

  • Create a folder under mtr with a name that you want (for example: custom_signs).

Note that you can only use a-z, 0-9, - and _ for the folder name. CAPITAL LETTERS, white spaces and any other characters are not acceptable.

  • Add in the custom icon that you wanted to use.

Typically, an icon for signs is 128 x 128 in size.

Registering the sign data

Compulsory components

  • Return to the mtr_custom_resources.json. Inside the square brackets of “signs”, add the following code.
mtr_custom_resources.json
{
	"id": "my_custom_sign",
	"textureResource": "mtr:custom_signs/custom_icon.png",
	"customText": "你好|Hello",
	"small": false,
	"flipCustomText": false
}
  • Replace the id to an ID that you like. Only a-z, 0-9, -, _ and ! are accepted.
  • Replace the textureResource with the path to the icon.

Optional components

  • Replace the customText with any text that you want to render. Use a vertical bar (|) to separate between two languages.
  • Set small to true if you want the icon to be rendered with a small padding around.
  • Set flipCustomText to true if you want the text to be rendered to the right.
  • Save the JSON file.

Please remember to validate your JSON file. Websites such as JSONLint may be used to validate your JSON. Minecraft will NOT load any custom resources in a mtr_custom_resources that is invalid!

Adding it to the game

  • Open Minecraft, and go to > from either the Game Menu or the title page.
  • Apply the resource pack, and press .
  • Your sign should now show in the game.

TODO

Adding custom rails

Adding custom objects

Adding custom lifts

mtr_extra/resourcepack/make/others.1763594730.txt.gz · Last modified: 2025/11/19 23:25 by Navi