mtr_extra:making_a_resourcepack
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mtr_extra:making_a_resourcepack [2024/09/24 18:38] – changed links from 4.0.0 branch to master branch, as the former no longer exists szandorthe13th | mtr_extra:making_a_resourcepack [2025/04/04 19:37] (current) – almost done with sound section lol szandorthe13th | ||
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==== Sound files ==== | ==== Sound files ==== | ||
- | * Download Audacity, | + | * Download Audacity, you're going to need it. |
* Record any sound file, or perhaps download one from an external source. Make sure its in .ogg format and the filename doesnt contain any uppercase letters. | * Record any sound file, or perhaps download one from an external source. Make sure its in .ogg format and the filename doesnt contain any uppercase letters. | ||
<WRAP center round info 90%> | <WRAP center round info 90%> | ||
- | Do you want the sound to play in the player' | + | You are going to want the sound to originate |
- | Make sure your sound file is **stereo** (player' | + | |
</ | </ | ||
- | * Go back to the '' | + | |
- | * | + | * Open this sound file in Audacity, select the sound in the timeline and then find " |
- | + | * Choose the amount of sounds you want to end up with. More is not necessarily better, but does give better precision if sounds change drastically over a small time frame. Try to make the files approximately half a second to a second long. | |
+ | * Now click export, and select " | ||
+ | * Now comes the fun part! You have to manually rename EVERY. SINGLE. SOUND FILE. Follow a pattern that goes speed_0a, speed_0b, speed_0c, speed_1a, speed_1b, etc. | ||
+ | | ||
+ | * bla bla sounds.json stuff |
mtr_extra/making_a_resourcepack.1727203127.txt.gz · Last modified: 2024/09/24 18:38 by szandorthe13th