mtr_extra:making_a_resourcepack
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mtr_extra:making_a_resourcepack [2024/01/27 17:17] – ↷ Page moved and renamed from mtr_extra:resourcepack:make to mtr_extra:making_a_resourcepack sleepy_sapph | mtr_extra:making_a_resourcepack [2025/04/04 19:37] (current) – almost done with sound section lol szandorthe13th | ||
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==== Train textures ==== | ==== Train textures ==== | ||
- Download an image editing software of your choice, that supports transparency. Recommended are Paint 3D and GIMP, as they are both free and relatively easy to use. **Do not** use MS Paint, because it **does not** support transparency and will cause all transparent parts of your texture to turn white | - Download an image editing software of your choice, that supports transparency. Recommended are Paint 3D and GIMP, as they are both free and relatively easy to use. **Do not** use MS Paint, because it **does not** support transparency and will cause all transparent parts of your texture to turn white | ||
- | - Go to [[https:// | + | - Go to [[https:// |
- Open your image editing software, find the texture you want to edit, then open it and start making your edits | - Open your image editing software, find the texture you want to edit, then open it and start making your edits | ||
- When you're done, export the texture file as a PNG to your resourcepack, | - When you're done, export the texture file as a PNG to your resourcepack, | ||
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<WRAP center round tip 90%> | <WRAP center round tip 90%> | ||
You can also use blockbench to retexture trains! To do so however, you must first also download the train bbmodel file from the following link: \\ | You can also use blockbench to retexture trains! To do so however, you must first also download the train bbmodel file from the following link: \\ | ||
- | [[https:// | + | [[https:// |
</ | </ | ||
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==== Sound files ==== | ==== Sound files ==== | ||
- | * Download Audacity, | + | * Download Audacity, you're going to need it. |
* Record any sound file, or perhaps download one from an external source. Make sure its in .ogg format and the filename doesnt contain any uppercase letters. | * Record any sound file, or perhaps download one from an external source. Make sure its in .ogg format and the filename doesnt contain any uppercase letters. | ||
<WRAP center round info 90%> | <WRAP center round info 90%> | ||
- | Do you want the sound to play in the player' | + | You are going to want the sound to originate |
- | Make sure your sound file is **stereo** (player' | + | |
</ | </ | ||
- | * Go back to the '' | + | |
- | * | + | * Open this sound file in Audacity, select the sound in the timeline and then find " |
- | + | * Choose the amount of sounds you want to end up with. More is not necessarily better, but does give better precision if sounds change drastically over a small time frame. Try to make the files approximately half a second to a second long. | |
+ | * Now click export, and select " | ||
+ | * Now comes the fun part! You have to manually rename EVERY. SINGLE. SOUND FILE. Follow a pattern that goes speed_0a, speed_0b, speed_0c, speed_1a, speed_1b, etc. | ||
+ | | ||
+ | * bla bla sounds.json stuff |
mtr_extra/making_a_resourcepack.1706375861.txt.gz · Last modified: 2024/01/27 17:17 by sleepy_sapph