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mtr_addon:nte:js:eyecandy

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mtr_addon:nte:js:eyecandy [2024/02/08 08:36] – created lx862mtr_addon:nte:js:eyecandy [2024/04/24 10:31] (current) – Next NTE version released lx862
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 ^ Functions And Objects ^ Description ^ ^ Functions And Objects ^ Description ^
 | ''blockEntity.prefabId: string'' | The id of the assigned decoration object, ''null'' if the decoration object does not have any decoration object assigned | | ''blockEntity.prefabId: string'' | The id of the assigned decoration object, ''null'' if the decoration object does not have any decoration object assigned |
-| ''blockEntity.translateX: float'' | The value in **meter** on how much the Decoration Object is translated on the X-axis, this is configured via the GUI on NTE. | +| ''blockEntity.translateX: float'' | The value in **meters** on how much the Decoration Object is translated on the X-axis, this is configured via the GUI on NTE. | 
-| ''blockEntity.translateY: float'' | The value in **meter** on how much the Decoration Object is translated on the Y-axis, this is configured via the GUI on NTE. | +| ''blockEntity.translateY: float'' | The value in **meters** on how much the Decoration Object is translated on the Y-axis, this is configured via the GUI on NTE. | 
-| ''blockEntity.translateZ: float'' | The value in **meter** on how much the Decoration Object is translated on the Z-axis, this is configured via the GUI on NTE. | +| ''blockEntity.translateZ: float'' | The value in **meters** on how much the Decoration Object is translated on the Z-axis, this is configured via the GUI on NTE. | 
-| ''blockEntity.rotateX: float'' | The value in **radian** on how much the Decoration Object is rotated on the X-axis, this is configured via the GUI on NTE. | +| ''blockEntity.rotateX: float'' | The value in **radians** on how much the Decoration Object is rotated on the X-axis, this is configured via the GUI on NTE. | 
-| ''blockEntity.rotateY: float'' | The value in **radian** on how much the Decoration Object is rotated on the Y-axis, this is configured via the GUI on NTE. | +| ''blockEntity.rotateY: float'' | The value in **radians** on how much the Decoration Object is rotated on the Y-axis, this is configured via the GUI on NTE. | 
-| ''blockEntity.rotateZ: float'' | The value in **radian** on how much the Decoration Object is rotated on the Z-axis, this is configured via the GUI on NTE. |+| ''blockEntity.rotateZ: float'' | The value in **radians** on how much the Decoration Object is rotated on the Z-axis, this is configured via the GUI on NTE. |
 | ''blockEntity.fullLight: boolean'' | Whether the Decoration Object is marked as "Full Light", this is configured via the GUI on NTE. | | ''blockEntity.fullLight: boolean'' | Whether the Decoration Object is marked as "Full Light", this is configured via the GUI on NTE. |
  
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 blockEntity.getBlockPos(): BlockPos blockEntity.getBlockPos(): BlockPos
 </code> </code>
-    * Returns the Minecraft BlockPos of where the block are located in. +    * Returns the Minecraft BlockPos of where the block are located in. (NoteThis is obfuscated by Minecraft, which is only useful for passing value to MTR ClientData
-    * [Translator noteBlockPos seems to be obfuscated by Minecraft, which is only useful for passing value to MTR ClientData]+  * <code javascript> 
 +blockEntity.getWorldPosVector3f(): Vector3f 
 +</code> 
 +    * Returns [[mtr_addon:nte:js:math|NTE's Vector3f]] of where the block are located **(Only in NTE version >= 0.5.0)**
  
  
mtr_addon/nte/js/eyecandy.1707381372.txt.gz · Last modified: 2024/02/08 08:36 by lx862