mtr:sound_system
Differences
This shows you the differences between two versions of the page.
| mtr:sound_system [2026/05/20 12:31] – 建立 Navi | mtr:sound_system [2026/09/23 08:52] (current) – Cover BVE Sound as well AmberFrost | ||
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| - | ====== Sound System ====== | + | ====== |
| - | Starting from MTR 3.0.0 Beta-5-unofficial-8, | + | Real-world vehicles generally emits noises as they are started up. The noises may come from air-conditioning, engine, motor sounds etc. |
| - | ===== Legacy Sound System ===== | + | To replicate such behaviour in-game, the MTR Mod offers the ability for sounds to be added to the vehicle. |
| - | Legacy Sound System | + | There are currently 2 systems available for the MTR Mod: **BVE Sound** and **Legacy Sound**. |
| + | |||
| + | ===== BVE Sound ===== | ||
| + | |||
| + | The BVE sound system | ||
| + | |||
| + | Specifically, | ||
| + | |||
| + | Due to the various tools available | ||
| + | |||
| + | See [[mtr_extra: | ||
| + | |||
| + | ===== Legacy Sound ===== | ||
| + | |||
| + | The legacy sound is the native sound format for the MTR Mod, available starting | ||
| + | |||
| + | It features a 10-20 second | ||
| ==== How does it work? ==== | ==== How does it work? ==== | ||
mtr/sound_system.txt · Last modified: 2026/09/23 08:52 by AmberFrost