mtr:getting_started
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| ====== Getting Started ====== | ====== Getting Started ====== | ||
| - | This tutorial will guide you through the basics of the Minecraft Transit Railway mod. | + | This tutorial will guide you through the basics of the Minecraft Transit Railway mod. **This tutorial is for MTR version 4.0.x. |
| - | **This tutorial is for MTR version 4.0.x. | + | |
| - | This mod is recommended to be used in creative mode, but survival mode is also supported with crafting recipes. We recommend a mod such as [[https:// | + | |
| ===== Video Tutorials ===== | ===== Video Tutorials ===== | ||
| Line 9: | Line 7: | ||
| Please see [[https:// | Please see [[https:// | ||
| - | ===== First steps ===== | + | ===== Transport Modes ===== |
| + | |||
| + | MTR has four modes of transport: | ||
| + | |||
| + | * Trains | ||
| + | * Boats | ||
| + | * Cable Cars | ||
| + | * Airplanes | ||
| + | |||
| + | Each mode of transport works independently of the others and has its own dashboard and node system. Making buses is possible using hidden rails. **The tutorial on this page will only cover trains.** | ||
| + | |||
| + | | {{ : | ||
| + | | The four dashboards of Minecraft Transit Railway. | ||
| + | |||
| + | ===== Building Your First Railway | ||
| + | |||
| + | ==== First steps ==== | ||
| + | |||
| + | The four main components of the railway are the following: | ||
| - | The four main components of the mod are the following: | ||
| * Rails | * Rails | ||
| * Stations | * Stations | ||
| * Routes | * Routes | ||
| * Depots | * Depots | ||
| - | The most important items are the railway dashboard, the rail node, the rail connectors and the brush. | ||
| - | ===== Building Your First Railway ===== | + | The most important items are the **railway dashboard**, |
| ==== Rails ==== | ==== Rails ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ : | ||
| + | | All rail connectors of the mod and the rail remover | ||
| + | |||
| + | | {{ : | ||
| + | | Several rail connections with different rotations | ||
| + | |||
| + | | {{ : | ||
| + | | Rails when a rail-related item is in hand | | ||
| + | |||
| + | | {{ : | ||
| + | | Viewing the properties of a rail with a brush | | ||
| + | |||
| + | </ | ||
| Rails specify the path your vehicles will take. | Rails specify the path your vehicles will take. | ||
| - | To make a new rail, place two rail nodes and connect them using rail connectors. Rail nodes can also be rotated 90 degrees, 45 degrees or 22.5 degrees. While connecting the rails, you may see information about your rail, such as the XYZ offset, the horizontal radius and the total lenght. If you'd like to see this information after you connected your rails, point your crosshair to one of its rail nodes and look in the direction of the desired connection. | + | To make a new rail, place two rail nodes and connect them using rail connectors. Rail nodes can also be rotated 90 degrees, 45 degrees or 22.5 degrees. While connecting the rails, you may see information about your rail, such as the XYZ offset, the horizontal radius and the total length. If you'd like to see this information after you connected your rails, point your crosshair to one of its rail nodes and look in the direction of the desired connection. |
| - | There are five types of rails, which are: | + | |
| * Speed limit | * Speed limit | ||
| * Speed limit (one-way) | * Speed limit (one-way) | ||
| Line 31: | Line 61: | ||
| * Sidings | * Sidings | ||
| * Turnbacks | * Turnbacks | ||
| - | * Cable car (cable cars only) | + | |
| - | * Runway (airplanes only) | + | |
| If you get an error such as "Could not connect rail; invalid orientation", | If you get an error such as "Could not connect rail; invalid orientation", | ||
| + | |||
| + | The following rails will not work with the rail node, the reason is listed below. | ||
| + | |||
| + | ^ Name ^ Reason ^ | ||
| + | | Cable Car Connector | To be used with Cable Car nodes | | ||
| + | | Runway Rail Connector | To be used with Airplane nodes | | ||
| ==== Platforms ==== | ==== Platforms ==== | ||
| Line 42: | Line 77: | ||
| - Go to your next station and place another platform rail, not connected to the first one. It is recommended to keep it about the same length as before. This will be the second train platform. | - Go to your next station and place another platform rail, not connected to the first one. It is recommended to keep it about the same length as before. This will be the second train platform. | ||
| - Connect the two train platforms together using any of the other speed rail connector items. Use more rail nodes if necessary. | - Connect the two train platforms together using any of the other speed rail connector items. Use more rail nodes if necessary. | ||
| + | - Use the dashboard to configure the dwell time and the platform number. | ||
| ==== Stations ==== | ==== Stations ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ https:// | ||
| + | | Two example stations, Northgate and East Green \\ Lake, have been created in the railway dashboard. | | ||
| + | |||
| + | </ | ||
| A station is a rectangular area marked in the world. Each station should completely cover one or more platforms and each platform should be covered by a station. | A station is a rectangular area marked in the world. Each station should completely cover one or more platforms and each platform should be covered by a station. | ||
| - | - Open the [[/dashboard|railway dashboard]] item | + | - Open the [[mtr: |
| - The menu on the left has three tabs: '' | - The menu on the left has three tabs: '' | ||
| * The '' | * The '' | ||
| Line 64: | Line 107: | ||
| - Click on the '' | - Click on the '' | ||
| - Click '' | - Click '' | ||
| - | < | ||
| - | > <img alt=" | ||
| The two stations should now be visible on the map. | The two stations should now be visible on the map. | ||
| - | ## Routes | + | ==== Routes |
| - | A route is simply a list of platforms (not stations). Depots assigned to a route will first attempt to find a path between each siding and the first platform selected and then to all the platforms. At the end of the route, the trains must find their way back to the depot. | + | <WRAP right> |
| - | 1. Inside the railway dashboard, click on the `Routes` tab. | + | | {{ https://raw.githubusercontent.com/ |
| - | 1. Click on the button at the bottom called `Add Route`. | + | | A route serving |
| - | 1. The map is now in edit mode. Click on the first platform (in white) on the map. It should show up under the `Routes` tab on the left. | + | |
| - | 1. Click on the second platform on the map. There should now be two entries under the `Routes` tab on the left. | + | |
| - | 1. Type in a name for the new route. Use the `|` character to separate different languages, for example `馬鞍山綫|Ma On Shan Line`. | + | |
| - | 1. Click `Done` when finished. | + | |
| - | > <img alt=" | + | </WRAP> |
| - | The route is now complete! Hit `Esc` on the keyboard | + | A route is simply a list of platforms (it will display |
| - | ## Depots and Sidings | + | - Inside the railway dashboard, click on the '' |
| + | - Click on the button at the bottom called '' | ||
| + | - The map is now in edit mode. Click on the first platform (in white) on the map. It should show up under the '' | ||
| + | - Click on the second platform on the map. There should now be two entries under the '' | ||
| + | - Type in a name for the new route. Use the '' | ||
| + | - Click `Done` when finished. | ||
| + | |||
| + | The route is now complete! Hit '' | ||
| + | |||
| + | ==== Depots and Sidings | ||
| A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | ||
| - | 1. Create a siding rail by following the steps above (outlined in the [Creating a Rail](# | + | - Create a siding rail by following the steps above (outlined in the [[#rails|Creating a Rail]] section) while using the siding rail connector item. |
| - | 1. Using any of the other rail connector items (not the platform or siding rail connector items), connect the siding to the first platform of the route. | + | |
| - | 1. Connect the siding again to the last platform of the route. | + | |
| - | 1. Obtain the [railway dashboard](https:// | + | |
| - | 1. On the `Depots` tab, click on the button at the bottom called | + | |
| - | 1. Draw a depot area over the siding and type a name into the text box. This process will be very similar to how the stations were created. | + | |
| - | 1. Click the pencil icon and select your routes in the desired order. | + | |
| - | ## Selecting a train | + | ==== Selecting a train ==== |
| - | 1. Inside the railway dashboard, make sure the `Depots` tab is selected. | + | <WRAP right> |
| - | 1. Click on the siding (in white) on the map. | + | |
| - | 1. Click on the `Edit` button. This will change the train type that will spawn. | + | |
| - | 1. Select the desired train: | + | |
| - | * Choose the type of train you'd like to use | + | |
| - | * First, add the `Cab`˙car type, specifically the `Forwards` one. | + | |
| - | * Add the desired amount of trailers, the `Duplicate Cars` button may help. | + | |
| - | * The last car should be the `Backwards` cab type. | + | |
| - | * If you see a `⚠` icon, then your siding isn't long enough to fit that specific type of car. To fix that, simply make your siding longer. Resize your depot if necessary | + | |
| - | 1. Press the `Done` button and configure the number of trains, acceleration, | + | |
| - | 1. Press the `Esc` button on the keyboard to return to the main dashboard screen. | + | |
| - | ## Schedules | + | | {{ : |
| + | | Selecting a train for a siding | | ||
| - | The depot must be given a schedule and instructions in order for [trains](https: | + | </WRAP> |
| - | ### Minecraft Time | + | - Inside the railway dashboard, make sure the '' |
| + | - Click on the siding (in white) on the map. | ||
| + | - Click on the '' | ||
| + | - Select the desired train: | ||
| + | * First, add the '' | ||
| + | * Add the desired amount of trailers, the '' | ||
| + | * The last car should be the '' | ||
| + | * If you see a '' | ||
| - | Hours listed on this type of schedule are based on the [game time](https:// | + | - Press the '' |
| + | - Press the '' | ||
| - | 1. Hover over the desired depot and click on the pencil icon. The schedule configuration screen should appear. | + | ==== Schedules ==== |
| - | 1. Drag all the sliders to the desired position. For example, if you drag all sliders to the very right, that will mean that trains will spawn every twenty seconds in real life. | + | |
| - | 1. Hit `Esc` on the keyboard to exit out of the menu, and again to exit out of the dashboard. | + | The depot must be given a schedule and instructions in order for [[mtr: |
| + | |||
| + | === Minecraft Time === | ||
| + | |||
| + | Hours listed on this type of schedule are based on the [[https:// | ||
| + | |||
| + | - Hover over the desired depot and click on the pencil icon. The schedule configuration screen should appear. | ||
| + | | ||
| + | * You can hold '' | ||
| + | - Hit '' | ||
| Your train should start spawning every twenty (real life) seconds. | Your train should start spawning every twenty (real life) seconds. | ||
| - | ### Real Time | + | | {{ : |
| + | | Example of a depot with Minecraft time schedules | | ||
| - | 1. To get started with real time scheduling, click the " | + | === Real Time === |
| - | 1. There is a text input at the bottom. Enter a time, such as `17:00:00`. Now your train will spawn every day at 5 pm in your time zone. | + | |
| - | 1. If you'd like more trains, enter more times. | + | |
| - | 1. You can automate this process by multiplying the times. If you'd like your trains to run at a specific frequency all day, enter `00: | + | |
| - | * If you enter `00: | + | |
| - | * If you enter `00: | + | |
| - | * If you enter `00: | + | |
| - | * If you enter `00: | + | |
| - | 1. If you'd like to search for a specific time, use the search bar on the top right. | + | |
| - | 1. If you'd like to delete all departures, click the reset button above the search bar | + | |
| - | ## Platform Blocks | + | - To get started with real time scheduling, click the " |
| + | - There is a text input at the bottom. Enter a time, such as `17:00:00`. Now your train will spawn every day at 5 pm in your time zone. | ||
| + | - If you'd like more trains, enter more times. | ||
| + | - You can automate this process by multiplying the times. If you'd like your trains to run at a specific frequency all day, enter `00: | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | - If you'd like to search for a specific time, use the search bar on the top right. | ||
| + | - If you'd like to delete all departures, click the reset button above the search bar | ||
| - | [Platform blocks](https://github.com/ | + | | {{ :mtr: |
| + | | Example | ||
| - | > <img alt="Platform Blocks" src=" | + | ==== Platform Blocks ==== |
| - | ## Refreshing the path | + | //Not to be confused with platform **__rails__**// |
| - | 1. After you set up everything | + | [[mtr: |
| - | 1. If you encounter errors, check the following: | + | |
| - | * Missing | + | |
| - | * Misplaced one-way connectors in the displayed section | + | |
| - | * Wrongly ordered platforms in the route | + | |
| - | * Wrongly ordered routes in the depot instructions | + | |
| - | 1. If there are no errors, trains | + | |
| - | 1. If you would not like to wait for the trains to go through your line, you may use the `Instant Deploy` button. | + | |
| - | 1. If you would like to clear all your trains, click the `Clear Vehicles` button | + | |
| - | Walk onto your train door to hop in. Enjoy the ride; your first railway is complete! | + | | {{ : |
| + | | Platform blocks next to a platform rail | | ||
| - | > <img alt="Enjoy Ride" src=" | + | ==== Refreshing |
| - | ## Transport System Map | + | - After you set up everything for your line, go back to your depot menu and click '' |
| + | - If you encounter errors, check the following: | ||
| + | * Missing rail connectors in the displayed section | ||
| + | * Misplaced one-way connectors in the displayed section | ||
| + | * Wrongly ordered platforms in the route | ||
| + | * Wrongly ordered routes in the depot instructions | ||
| + | - If there are no errors, trains will be deployed from your depot according to your schedule | ||
| + | - If you would not like to wait for the trains to go through your line, you may use the '' | ||
| + | - If you would like to clear all your trains, click the '' | ||
| - | To open the transport system map, go to your dashboard and click the `Transport System Map` button. Your system map will open in your default browser. Only routes going to at least 2 stations will show on the system map. | + | Board your train using one of the doors. Enjoy the ride; your first railway is complete! |
| - | ## Notes | + | | {{ : |
| + | | A door opening in an MPL 16 train. Players may now enjoy the ride! | | ||
| - | * Each route must have at least two platforms, or else no trains will spawn. | + | ==== Transport System Map ==== |
| - | * More than one route may be added to the train instructions. | + | |
| - | * The siding must be connected (with rails) to the _first_ platform of the _first_ route and the _last_ platform of the _last_ route. | + | |
| - | * The `Refresh Path` button must be clicked every time the train instructions or rails have been modified. | + | |
| - | * [Trains](https:// | + | |
| - | * The train with minecarts is not actually made up of real minecarts from the vanilla Minecraft game. In fact, placing in a vanilla minecart manually on the rails won't interact with the routes or schedules at all. | + | |
| - | * The length of the train that will spawn is limited by the length of the siding. | + | |
| - | * If the platform is too short to spawn even one carriage, no trains will appear! | + | |
| - | * See the [Trains](https:// | + | |
| - | ## Still need help? | + | To open the transport system map, go to your dashboard and click the '' |
| + | |||
| + | ==== Notes ==== | ||
| + | |||
| + | * Each route must have at least two platforms, or else no trains will spawn. | ||
| + | * More than one route may be added to the train instructions. | ||
| + | * The siding must be connected (with rails) to the //first// platform of the //first// route and the //last// platform of the //last// route. | ||
| + | * The '' | ||
| + | * The length of the trains you may be able to spawn is limited by the length of the siding. | ||
| + | * See the [[mtr: | ||
| + | * Visit the [[https:// | ||
| + | |||
| + | ==== Still need help? ==== | ||
| Join our [[https:// | Join our [[https:// | ||
| - | </ | + | |
| - | n> | + | |
mtr/getting_started.1762964060.txt.gz · Last modified: 2025/11/12 16:14 by botond