mtr:getting_started
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| - | # Getting Started | + | ====== |
| - | The 3.0 release of _Minecraft Transit Railway_ has reimagined | + | This tutorial will guide you through |
| - | The [dashboard](https:// | + | ===== Video Tutorials ===== |
| - | Trains are no longer entities or " | + | Please see [[https:// |
| - | # Video Tutorials | + | ===== Transport Modes ===== |
| - | Please see [this playlist for video tutorials](https:// | + | MTR has four modes of transport: |
| - | # Creating a Rail | + | * Trains |
| + | * Boats | ||
| + | * Cable Cars | ||
| + | * Airplanes | ||
| - | These are the basic steps for creating | + | Each mode of transport works independently of the others and has its own dashboard and node system. Making buses is possible using hidden |
| - | 1. Place down a rail node on the ground. | + | | {{ : |
| - | 1. Walk forward at least a few blocks and put down another rail node. | + | | The four dashboards |
| - | 1. Obtain any rail connector item. Right click one of the rail nodes while holding the item. The rail connector should start flashing in the inventory. | + | |
| - | 1. Right click the other rail node while still holding the rail connector item. Railway | + | |
| - | # Building Your First Railway | + | ===== Building Your First Railway |
| - | ## Platforms | + | ==== First steps ==== |
| + | |||
| + | The four main components of the railway are the following: | ||
| + | |||
| + | * Rails | ||
| + | * Stations | ||
| + | * Routes | ||
| + | * Depots | ||
| + | |||
| + | The most important items are the **railway dashboard**, | ||
| + | |||
| + | ==== Rails ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ : | ||
| + | | All rail connectors of the mod and the rail remover | ||
| + | |||
| + | | {{ : | ||
| + | | Several rail connections with different rotations | ||
| + | |||
| + | | {{ : | ||
| + | | Rails when a rail-related item is in hand | | ||
| + | |||
| + | | {{ : | ||
| + | | Viewing the properties of a rail with a brush | | ||
| + | |||
| + | </ | ||
| + | |||
| + | Rails specify the path your vehicles will take. | ||
| + | |||
| + | To make a new rail, place two rail nodes and connect them using rail connectors. Rail nodes can also be rotated 90 degrees, 45 degrees or 22.5 degrees. While connecting the rails, you may see information about your rail, such as the XYZ offset, the horizontal radius and the total length. If you'd like to see this information after you connected your rails, point your crosshair to one of its rail nodes and look in the direction of the desired connection. Holding a rail related item, such as a brush, connector or node will show the type and arrows (if one-way) of every rail. To remove a rail connection, break one of the nodes or use the **rail remover** item. There are five types of rail connectors for trains, which are: | ||
| + | |||
| + | * Speed limit | ||
| + | * Speed limit (one-way) | ||
| + | * Platforms | ||
| + | * Sidings | ||
| + | * Turnbacks | ||
| + | |||
| + | If you get an error such as "Could not connect rail; invalid orientation", | ||
| + | |||
| + | The following rails will not work with the rail node, the reason is listed below. | ||
| + | |||
| + | ^ Name ^ Reason ^ | ||
| + | | Cable Car Connector | To be used with Cable Car nodes | | ||
| + | | Runway Rail Connector | To be used with Airplane nodes | | ||
| + | |||
| + | ==== Platforms ==== | ||
| A platform is a section of track where trains can stop to pick up passengers. | A platform is a section of track where trains can stop to pick up passengers. | ||
| - | 1. Create a platform rail by following the steps above (outlined in the [Creating a Rail](# | + | - Create a platform rail by following the steps [[mtr: |
| - | 1. Go somewhere else and create | + | |
| - | 1. Connect the two train platforms together using any of the other rail connector items (not the platform or siding rail connector items). Use more rail nodes if necessary. | + | |
| + | - Use the dashboard to configure the dwell time and the platform number. | ||
| - | > <img alt=" | + | ==== Stations ==== |
| - | ## Stations | + | <WRAP right> |
| - | A station | + | | {{ https:// |
| + | | Two example stations, Northgate and East Green \\ Lake, have been created | ||
| - | 1. Obtain the [railway dashboard](https: | + | </WRAP> |
| - | * The menu on the left has three tabs: `Stations`, `Routes`, and `Depots`. | + | |
| - | * The `Stations` tab is selected by default. | + | |
| - | * The map on the right shows the current world. | + | |
| - | * The blue dot with a white outline marks the current player location. | + | |
| - | * Platforms are bright white on the map. | + | |
| - | * Click and drag on the map to move it. | + | |
| - | * Use the mouse scroll wheel or the `+` or `-` buttons on the bottom right to zoom. | + | |
| - | 1. Zoom and move around the map to find the first platform that was built. | + | |
| - | 1. On the `Stations` tab, click on the button at the bottom called `Add Station`. | + | |
| - | 1. The map is now in edit mode. Left click and drag to draw a rectangular station area over the first platform. | + | |
| - | * If a mistake was made, just click and drag again. The previously defined station area will disappear. | + | |
| - | 1. At the text box on the bottom left, type in a name for the new station. Use the `|` character to separate different languages, for example `第一城|City One`. | + | |
| - | 1. Click `Done` when finished. | + | |
| - | 1. Move around the map to find the second platform that was built. | + | |
| - | 1. Click on the `Add Station` button again. Draw another rectangular station area, covering the second platform. Type in a name for the second station. | + | |
| - | 1. Click `Done` when finished. | + | |
| - | > <img alt=" | + | A station is a rectangular area marked in the world. Each station should completely cover one or more platforms and each platform should be covered by a station. |
| + | |||
| + | - Open the [[mtr:dashboards|railway dashboard]] item | ||
| + | - The menu on the left has three tabs: '' | ||
| + | * The '' | ||
| + | * The map on the right shows the current world. | ||
| + | * The blue dot with a white outline marks the current player location. | ||
| + | * Platforms are bright white on the map. If you zoom in, you may see the number. | ||
| + | * Click and drag on the map to move it. | ||
| + | * Use the mouse scroll wheel or the '' | ||
| + | | ||
| + | | ||
| + | | ||
| + | * If a mistake was made, just click and drag again. The previously defined station area will disappear. | ||
| + | - At the text box on the bottom left, type in a name for the new station. Use the '' | ||
| + | - Click '' | ||
| + | - Move around the map to find the second platform that was built. | ||
| + | - Click on the '' | ||
| + | - Click '' | ||
| The two stations should now be visible on the map. | The two stations should now be visible on the map. | ||
| - | ## Routes | + | ==== Routes |
| - | A route is simply a list of platforms (not stations). Trains assigned to a route will attempt to find a path to visit all the platforms. At the end of the route, the trains will be removed. | + | <WRAP right> |
| - | 1. Inside the railway dashboard, click on the `Routes` tab. | + | | {{ https://raw.githubusercontent.com/ |
| - | 1. Click on the button at the bottom called `Add Route`. | + | | A route serving |
| - | 1. The map is now in edit mode. Click on the first platform (in white) on the map. It should show up under the `Routes` tab on the left. | + | |
| - | 1. Click on the second platform on the map. There should now be two entries under the `Routes` tab on the left. | + | |
| - | 1. Type in a name for the new route. Use the `|` character to separate different languages, for example `馬鞍山綫|Ma On Shan Line`. | + | |
| - | 1. Click `Done` when finished. | + | |
| - | > <img alt=" | + | </WRAP> |
| - | The route is now complete! Hit `Esc` on the keyboard | + | A route is simply a list of platforms (it will display |
| - | ## Depots and Sidings | + | - Inside the railway dashboard, click on the '' |
| + | - Click on the button at the bottom called '' | ||
| + | - The map is now in edit mode. Click on the first platform (in white) on the map. It should show up under the '' | ||
| + | - Click on the second platform on the map. There should now be two entries under the '' | ||
| + | - Type in a name for the new route. Use the '' | ||
| + | - Click `Done` when finished. | ||
| + | |||
| + | The route is now complete! Hit '' | ||
| + | |||
| + | ==== Depots and Sidings | ||
| A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | A siding is a section of track where trains can spawn from, and a depot provides instructions for where trains should go. | ||
| - | 1. Create a siding rail by following the steps above (outlined in the [Creating a Rail](# | + | - Create a siding rail by following the steps above (outlined in the [[#rails|Creating a Rail]] section) while using the siding rail connector item. |
| - | 1. Using any of the other rail connector items (not the platform or siding rail connector items), connect the siding to the first platform of the route. | + | |
| - | 1. Connect the siding again to the last platform of the route. | + | |
| - | 1. Obtain the [railway dashboard](https:// | + | |
| - | 1. On the `Depots` tab, click on the button at the bottom called | + | |
| - | 1. Draw a depot area over the siding and type a name into the text box. This process will be very similar to how the stations were created. | + | |
| + | - Click the pencil icon and select your routes in the desired order. | ||
| + | |||
| + | ==== Selecting a train ==== | ||
| + | |||
| + | <WRAP right> | ||
| + | |||
| + | | {{ : | ||
| + | | Selecting a train for a siding | | ||
| + | |||
| + | </ | ||
| + | |||
| + | - Inside the railway dashboard, make sure the '' | ||
| + | - Click on the siding (in white) on the map. | ||
| + | - Click on the '' | ||
| + | - Select the desired train: | ||
| + | * First, add the '' | ||
| + | * Add the desired amount of trailers, the '' | ||
| + | * The last car should be the '' | ||
| + | * If you see a '' | ||
| + | |||
| + | - Press the '' | ||
| + | - Press the '' | ||
| + | |||
| + | ==== Schedules ==== | ||
| + | |||
| + | The depot must be given a schedule and instructions in order for [[mtr: | ||
| + | |||
| + | === Minecraft Time === | ||
| + | |||
| + | Hours listed on this type of schedule are based on the [[https:// | ||
| + | |||
| + | - Hover over the desired depot and click on the pencil icon. The schedule configuration screen should appear. | ||
| + | - Drag all the sliders to the desired position. For example, if you drag all sliders to the very right, that will mean that trains will spawn every twenty seconds in real life. | ||
| + | * You can hold '' | ||
| + | - Hit '' | ||
| + | |||
| + | Your train should start spawning every twenty (real life) seconds. | ||
| + | |||
| + | | {{ : | ||
| + | | Example of a depot with Minecraft time schedules | | ||
| + | |||
| + | === Real Time === | ||
| + | |||
| + | - To get started with real time scheduling, click the " | ||
| + | - There is a text input at the bottom. Enter a time, such as `17:00:00`. Now your train will spawn every day at 5 pm in your time zone. | ||
| + | - If you'd like more trains, enter more times. | ||
| + | - You can automate this process by multiplying the times. If you'd like your trains to run at a specific frequency all day, enter `00: | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | * If you enter '' | ||
| + | - If you'd like to search for a specific time, use the search bar on the top right. | ||
| + | - If you'd like to delete all departures, click the reset button above the search bar | ||
| + | |||
| + | | {{ : | ||
| + | | Example of a depot with real time schedules | | ||
| + | |||
| + | ==== Platform Blocks ==== | ||
| + | |||
| + | //Not to be confused with platform **__rails__**// | ||
| + | |||
| + | [[mtr: | ||
| + | |||
| + | | {{ : | ||
| + | | Platform blocks next to a platform rail | | ||
| + | |||
| + | ==== Refreshing the path ==== | ||
| - | ## Schedules | + | - After you set up everything for your line, go back to your depot menu and click '' |
| + | - If you encounter errors, check the following: | ||
| + | * Missing rail connectors in the displayed section | ||
| + | * Misplaced one-way connectors in the displayed section | ||
| + | * Wrongly ordered platforms in the route | ||
| + | * Wrongly ordered routes in the depot instructions | ||
| + | - If there are no errors, trains will be deployed from your depot according to your schedule | ||
| + | - If you would not like to wait for the trains to go through your line, you may use the '' | ||
| + | - If you would like to clear all your trains, click the '' | ||
| - | The depot must be given a schedule and instructions in order for [trains](https:// | + | Board your train using one of the doors. Enjoy the ride; your first railway is complete! |
| - | 1. Inside the railway dashboard, make sure the `Depots` tab is selected. | + | | {{ : |
| - | 1. Click on the siding (in white) on the map. | + | | A door opening |
| - | 1. Click on the `SP 1900` button. This will change the train type that will spawn. | + | |
| - | 1. Select `Minecart` and click on the `+` button. | + | |
| - | 1. Hit `Esc` on the keyboard to return to the main dashboard screen. | + | |
| - | 1. Hover over the newly created depot and click on the pencil icon. The schedule configuration screen should appear. | + | |
| - | 1. Drag all the sliders to the very right. This means that trains will spawn every twenty seconds in real life. | + | |
| - | 1. Click on `Edit Train Instructions` and hover over the route that was just created. Click on the `+` button to add it to the train instructions. | + | |
| - | 1. Click on `Refresh Path`. This button must be clicked every time the train instructions or rails have been modified. | + | |
| - | 1. Hit `Esc` on the keyboard to exit out of the menu, and again to exit out of the dashboard. | + | |
| - | A train made up of minecarts should start spawning every twenty (real life) seconds. | + | ==== Transport System Map ==== |
| - | ## Platform Blocks | + | To open the transport system map, go to your dashboard and click the '' |
| - | [Platform blocks](https:// | + | ==== Notes ==== |
| - | > <img alt=" | + | * Each route must have at least two platforms, or else no trains will spawn. |
| + | * More than one route may be added to the train instructions. | ||
| + | * The siding must be connected (with rails) to the //first// platform of the //first// route and the //last// platform | ||
| + | * The '' | ||
| + | * The length of the trains you may be able to spawn is limited | ||
| + | * See the [[mtr: | ||
| + | * Visit the [[https:// | ||
| - | Walk onto any of the minecarts to hop in. Enjoy the ride; your first railway is complete! | + | ==== Still need help? ==== |
| - | > <img alt=" | + | Join our [[https://discord.com/invite/PVZ2nfUaTW|Discord]] ! |
| - | ## Notes | ||
| - | * Each route must have at least two platforms, or else no trains will spawn. | ||
| - | * More than one route may be added to the train instructions. | ||
| - | * The siding must be connected (with rails) to the _first_ platform of the _first_ route and the _last_ platform of the _last_ route. | ||
| - | * The `Refresh Path` button must be clicked every time the train instructions or rails have been modified. | ||
| - | * [Trains](https:// | ||
| - | * The train with minecarts is not actually made up of real minecarts from the vanilla Minecraft game. In fact, placing in a vanilla minecart manually on the rails won't interact with the routes or schedules at all. | ||
| - | * The length of the train that will spawn is limited by the length of the siding. | ||
| - | * If the platform is too short to spawn even one carriage, no trains will appear! | ||
| - | * See the [Trains](https:// | ||
mtr/getting_started.1677137978.txt.gz · Last modified: 2023/02/23 07:39 by Zbx1425