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mtr:dashboards [2025/11/13 21:59] Navimtr:dashboards [2025/11/14 15:03] (current) – Minor grammar adjustments lily
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 ==== Crafting ==== ==== Crafting ====
  
-Except Flight Dashboard, all dashboards are obtainable via [[https://minecraft.wiki/w/Crafting|Crafting]].+Barring the Flight Dashboard, all dashboards are obtainable via [[https://minecraft.wiki/w/Crafting|Crafting]].
  
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 ===== Usage ===== ===== Usage =====
  
-Dashboards will be opened when right-clicked.+Dashboards are opened via a right-click (i.e. the use item/place block button).
  
 ==== Tabs ==== ==== Tabs ====
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 | Platform Number | <li>Generally, platforms in a station are numbered to reduce confusion for passengers.<li>Although uncommon in the real world, letters or even words can be used as the platform "number". | | Platform Number | <li>Generally, platforms in a station are numbered to reduce confusion for passengers.<li>Although uncommon in the real world, letters or even words can be used as the platform "number". |
 | Dwell Time | <li>This determines how long a train should stop at the platform.<li>Generally, the value should be set to be low enough so that the next train would not arrive before the current train departs. | | Dwell Time | <li>This determines how long a train should stop at the platform.<li>Generally, the value should be set to be low enough so that the next train would not arrive before the current train departs. |
 +| Route(s) at Platform | <li>This shows what routes will use that platform. |
  
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 ^ Field ^ Description ^ Default value ^ ^ Field ^ Description ^ Default value ^
-| Siding Number | <li>Trains in a depot will be deployed according to the siding number</li>.<li>If two sidings have the same number, a random train between the sidings will be deployed. | 1 |+| Siding Number | <li>Trains in a depot will be deployed according to the siding number</li>.<li>If two or more sidings share the same number, the train deployed will be randomly chosen from the siding selection. | 1 |
 | Selected Vehicle | Vehicles that will be spawned in that siding. Click Edit to edit the formation. | N/A | | Selected Vehicle | Vehicles that will be spawned in that siding. Click Edit to edit the formation. | N/A |
 | Maximum Vehicles for Siding(( | Maximum Vehicles for Siding((
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 == Selecting vehicles == == Selecting vehicles ==
  
-By default, no vehicles are specified to spawn in a siding, even if it is within a siding. Players can press the + button to the right of each vehicle listed in the Available column to add a vehicle to spawn. Any vehicles that can't be spawned in that siding due to insufficient length will have a ⚠️ rendered before the name, and are unable to add to the Selected column.+By default, no vehicles are specified to spawn in a siding, even if it is within a siding. Players can press the + button to the right of each vehicle listed in the Available column to add a vehicle to spawn. Any vehicles that can't be spawned in that siding due to insufficient length will have a ⚠️ rendered before the name, and cannot be added to the Selected column.
  
-In the Selected column, players can press Up / Down buttons to the right of each vehicles to change the order of the vehicles, or remove the vehicles from the list.+In the Selected column, players can press Up / Down and Delete buttons buttons to the right of each vehicles to change the order of or remove vehicles from the list.
  
 A "Duplicate Cars" option is available to allow players to duplicate the formation pattern. A "Duplicate Cars" option is available to allow players to duplicate the formation pattern.
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 === Depot configuration === === Depot configuration ===
  
-When the ''Depots'' tab is selected, and the player pressed the Edit (the pencil) button of a depot, the depot configuration screen is displayed. This is where the player can define the instructions for the depot.+When the ''Depots'' tab is selected, and the user selects the Edit (pencil) button of a depot, the depot configuration screen is displayed. This is where the player can define the instructions for the depot, including the schedule and route(s).
  
 ^ Field ^ Description ^ Default value ^ ^ Field ^ Description ^ Default value ^
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 %%3.1.11: Fixed Dashboards list mouse crash.%% %%3.1.11: Fixed Dashboards list mouse crash.%%
  
-%%3.1.11: Improved Dashboards' performance.%%+%%4.0.0-Beta-5: Various Dashboard tweaks.%% 
 + 
 +%%4.0.0-Beta-5: Dashboard player Y-level view.%% 
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 +%%4.0.0-Beta-9: Various Dashboard tweaks.%% 
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 +%%4.0.0-Beta-11: Dashboard rendering improvements and added back the MTR Font toggle.%% 
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 +%%4.0.0-Beta-11: Dashboard can now be opened to the current station/depot or nearby platform/siding by shift-right-clicking.%% 
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 +%%4.0.0-Beta-13: Fixed Dashboard map text jittering.%% 
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 +%%4.0.0-Beta-13: Dashboard now lists routes in the platform configuration screen.%%
  
 ===== Gallery ===== ===== Gallery =====
  
 {{:mtr:2025-11-13_21.53.46.png?300|The interface of Railway Dashboard when opened.}}\\ The interface of Railway Dashboard when opened. {{:mtr:2025-11-13_21.53.46.png?300|The interface of Railway Dashboard when opened.}}\\ The interface of Railway Dashboard when opened.
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 +{{:mtr:2025-11-13_21.53.50.png?300}}\\ The interface of platform configuration.
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 +{{:mtr:2025-11-13_21.54.19.png?300}}
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 +The interface of the siding configuration on all Dashboards except the Cable Car Dashboard.
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 +{{2025-11-13_21.56.10.png?300}}
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 +The interface of the siding configuration on the Cable Car Dashboard.
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 +{{:mtr:2025-11-13_21.54.36.png?300}}
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 +The interface of vehicle selection. Note that the player can no longer select any vehicles from the Available column, as it does not have enough space for any of them to fit the siding.
  
  
mtr/dashboards.1763071190.txt.gz · Last modified: 2025/11/13 21:59 by Navi