Table of Contents

MTR 4 for Custom Content/Trains Creator

This page documents some of the migration steps needed when loading MTR 3 custom content in MTR 4.

JS Scripting

JS Scripting from the Nemo Transit Expansion is not implemented in the main mod, however there are 3rd party efforts such as Joban Client Mod which aims to re-implement the JS scripting feature from NTE.

You can also explore with the new Resource Pack Creator in MTR 4 and see whether similar effects can be achieved.

Train (Concept)

In MTR 3, a train refers to a single type of train, which can be dynamically fitted with any amount of carriage length depending on the siding length.

In MTR 4, the concept of a Train no longer exists. Instead we now have carriage (Vehicle car), where player can mixes different carriage together to form a train (consist). (Which, to the surprise of some, is actually how a train is made up in real life!)

To reflect the different transport types supported in the MTR mod, train are now referred as vehicle.

Custom Resources

mtr_custom_resources.json (MTR 3 format)

Custom Model Changes